Total Members Voted: 27
I was talking about this on a server in September. Heres my ideas for an earthquake mod.- All buildings participating in the game are placed on earthquake mod baseplates- At a random time in a mini, an earthquake occurs of a random magnitude and depth, i.e, 5.4 magnitude earthquake hits at 70km deep (you probably wouldn't feel it IRL, so in the mini nothing would happen but users would be alerted)- If an earthquake big enough hits, all buildings on a earthquake mod baseplate have random bricks fakekilled. The bigger the earthquake, the more bricks fake kill. All players are tumbled.- If you are hit by rubble, you are stuck and can not move, like in the zombie mod. A user must come and click you to health. Your voice chat is limited, and acts like a radio mod where only close people can hear.- Afterwards, after shocks occur, that are a random amount but lower than the initial quake (for realism)- Any water bricks now kill players, they are polluted. Additionally, a flood mod type concept could now come into play, where burst river banks or pipes flood the steets. Any people who are stuck and not saved drown, and thus lose.- All survivors may help the hurt, or have to get to a safehouse. Those who get to a safehouse win the minigame.How possible is this?
heres my idea- All buildings participating in the game are placed on earthquake mod baseplates- At a random time in a mini, an earthquake occurs of a random magnitude and depth, i.e, 5.4 magnitude earthquake hits at 70km deep (you probably wouldn't feel it IRL, so in the mini nothing would happen but users would be alerted)- If an earthquake big enough hits, all buildings on a earthquake mod baseplate have random bricks fakekilled. The bigger the earthquake, the more bricks fake kill. All players are tumbled.- If you are hit by rubble, you are stuck and can not move, like in the zombie mod. A user must come and click you to health. Your voice chat is limited, and acts like a radio mod where only close people can hear.- Afterwards, after shocks occur, that are a random amount but lower than the initial quake (for realism)- Any water bricks now kill players, they are polluted. Additionally, a flood mod type concept could now come into play, where burst river banks or pipes flood the steets. Any people who are stuck and not saved drown, and thus lose.- All survivors may help the hurt, or have to get to a safehouse. Those who get to a safehouse win the minigame.can it be made??
I'm sorry, but I'd call this quite inappropriate given recent events.
Just FYI this guy has reposted my suggestion exactly. This is not your idea, it was mine. :I
Yeah, but if too many are fakekilled, it may lag the server. Maybe permanently kill bricks?
hmmmm your right
Am I the only one who thinks this would be really boring and lame?
Just FYI this guy has reposted my suggestion exactly. This is not your idea, it was mine. :Ihttp://forum.blockland.us/index.php?topic=130829.0
the only reason i did this is maybe because your old topic was too old too bump so i made a new topic for it
best time to suggest something like this is directly after japan gets hit by one of the worst earthquakes ever