My JailRP concept has a "Wanted" status for prisoners. If a guard shoots a prisoner that is not wanted, one of two things will happen:
- If "invinclible prisoners" is turned on, it will do nothing
- If "invincible prisoners" is disabled, it will add to the guard's demerits. If this shooting causes the death of the prisoner, the guard will be automatically put up for a voteslay, possibly killing them for the rest of the round.
Also: Guards can still manage unwanted prisoners by using handcuffs to send a prisoner back to spawn. The handcuffs have a long regeneration time to avoid abuse.
No admins required to enforce basic rules. All problems with JailRP solved.