Author Topic: Underground System [Open Beta] - Server Status  (Read 3125 times)

Underground System
A unique take on mining

What:
First off, this mod is being created, so descriptions/features may change throughout the course of creating it.
Players will spawn randomly in a pre-built large underground cavern. They receive nothing but a pickaxe to their name. Once spawned, they have many choices, but they would generally start mining nearby walls in search of precious gems. These gems have specific rarities and are worth more according to their level of rareness. There will be vendors stationed randomly throughout the build that are willing to buy your gems off of you in exchange for cash. This cash enables you to purchase the rights to a base, which can be built anywhere along the walls of the cavern. You may build inside the base and design it to your liking. Eventually you will be able to upgrade the base to allow for more customization/showing off (this feature is iffy at the moment due to Mac instability for me). Players may visit other bases stationed throughout the massive cavern. I hope to incorporate many different elements into this gamemode to fit most players and make it fun for all.

Current Features:
  • Gem System that allows for thousands of possible gems and values
  • Mining gems from walls
    • The larger the brick you're mining, the longer it takes, but the more gems it yields
    • Planned: The larger the brick, the gems are more likely to appear and be rare
  • Placing Bases
    • Bases can be placed right now and traveled to
    • Bases are stacked vertically outside of the build, which allows for infinite bases to be placed, and to be largely expandable
  • GUI Inventory
    • A GUI is required to enter the server, due to several serverCmd's needed to be called and easy inventory displaying
    • You can not join without the most updated GUI I have available via Dropbox
  • Destiny's blockByte System
    • This allows for complete saving/loading control so you don't have to worry about losing everything when you disconnect or the server crashes
    • Bases, Gems, Money, and other values are all auto-saved every ten minutes and when certain actions are performed.
  • Selling Gems to receive cash (not sure of another way to call it besides cash or money)
  • Custom Projectiles for when gems are mined.

Media:
Here is a sneak peek video I posted a bit ago, but it shows a few features of the mod:
[VIDEO]: Underground Sneak Peek
Here are some pictures of the build and other stuff:


Planned Features:
  • A more unique GUI, possibly an interactive one
  • An above ground village, where you can go to buy different items
  • Restrict building colors and allow you to place your rare gems in your base to show off your rare ones
  • Rights to use different colors while building
  • Personal trading posts where you can trade gems or items
  • Item to expand your base (I already have the function, just not the item to perform it)
  • A more stable gem creation process (sometimes mined gems don't actually "materialize" into gems)
  • A better system that creates less to save, which would allow for faster saving/loading
  • Perhaps an arena where you can go to DM with gems as rewards..?
  • And I will add more as I see fit

Also, please post suggestions and feedback, I love to hear what you guys think

« Last Edit: April 30, 2011, 08:05:19 PM by lilboarder32 »

So you're trying to make Minecraft.


...in a Lego game. I don't get it.  Do it.

So you're trying to make Minecraft.


...in a Lego game. I don't get it.  Do it.
Please, tell me how this is similar to minecraft. Just because a mod is themed underground does not make it a minecraft copy.

Besides, Destiny is already making a more minecraft-based mod, why would I try to follow him up?

In a game genre as limited as building in blocks with mining is, minecraft is the first to jump to mind, even with the differences listed. But this looks like it could pan out really nicely.

Looks pretty cool, but what stops the mining operations from accidentally digging into where all the bases are located?

I was like oh hell yeah and then I saw the screenshots. Needs about 100% less level plate ground.

Looks pretty cool, but what stops the mining operations from accidentally digging into where all the bases are located?
Mining doesn't actually put holes in the walls. It just kind of "explodes" with gems. And regardless, the bases are actually located far outside the main build.
I was like oh hell yeah and then I saw the screenshots. Needs about 100% less level plate ground.
Understandable. I may work on that. Thanks for the suggestion.


Mining doesn't actually put holes in the walls. It just kind of "explodes" with gems. And regardless, the bases are actually located far outside the main build.

Ah. I was just thinking it'd get annoying if such was possible. Thanks for clearing it up, and keep up de good work! :3

Nice. Looking forward to this.

need a tester or somthing like that?


need a tester or somthing like that?
The server is up from time to time, you just have to look for it. I usually need testers.
Not another one.
An "underground" themed mod is kind of general :/ I've had this mod planned for a while, I'm not trying to compete with any other mods here. I'm trying to make this unique to the other mods.

The server is up from time to time, you just have to look for it. I usually need testers.An "underground" themed mod is kind of general :/ I've had this mod planned for a while, I'm not trying to compete with any other mods here. I'm trying to make this unique to the other mods.

YAY

Mini bump for open beta dedicated server.