Author Topic: onNamedEventActivated  (Read 476 times)

An event that is activated when another event is activated. Sort of like the first event being a remote control. In order for this to happen, the brick with the starting event needs to be named so that brick's event can trigger the other event.

I realize this could be done with events already, but this would just be a cool add-on.

I'm confused on why you would need this, please explain.

Brickone:
Onactavate Namebrick (Bricktwo) Firerelay

Bricktwo:
Relay Self Whatever

Just use relays.

I legitimately do not understand this, at all.

brickone
(input) > self > output
(input) > bricktwo > firerelay

bricktwo
onRelay > self > output



I suppose if you're making something so complicated that you couldn't make a few invisible event-only bricks to keep things organized like I did for BlockoMYST, this might be useful. What exactly do you need this for?

Uhh

It's a secret :cookieMonster:

Anyways, thanks eksi.