Here is a very sloppy, and unfinished port. This isn't meant to be played and used for fun. All I have done is put everything in one .zip, and made a server.cs to execute the files.Only the zombies head's are shown, the apfinder needs to be executed differently.DownloadFrom using this, and comparing the scripts, I think I know why this lags less than Left 4 Block and ZAPT.1. The zombies are spawned differently.2. They aren't constantly execution functions, to wander around. Instead they directly go for the players in the server.Like I said, this isn't to be used, and it is broken. Most of the script needs to be edited so it can work with v20. This is an awful, unfinished port, but at least it's some progress.
What is with you and V8? ._.
IMPORTANT HERE:The current version of Blockland does not support the zombie spawns for some really weird reason so I am working on that. But I did get everything else working almost spot on. Anywho here is the download of what I got so far. Actually works like I said except the zombie spawn so no point of trying to start a public server with it yet. But you can try stuff also.http://www.mediafire.com/?4a8arlu5iymcjdjI am pretty sure you know the commands if not ask.I promise I will work on the zombie spawn problem ASAP, I have been trying several things.
V8 zombie mod > left 4 block and zapt combined.
Maybe event's for zombie spawns?