Author Topic: Disable /useprintgun  (Read 2112 times)

Hey,
Alright /useprintgun is pretty frustrating when everyone is using it on my challenge and changing printed bricks and using it to see walls. I do know the command that supposedly turns if off and it works sometimes but most of the time it does not. so i thought about it and i'm sure that there can be an addon made to completely shut it off. If any one could help me out and make an add on for me i would be highly appreciative!

Couldn't you just, disable the mod when you have your server open?

1. Make it need full trust/only you can change print bricks
2. Don't build stuffty invisible jump challenges etc

1. Make it need full trust/only you can change print bricks
2. Don't build stuffty invisible jump challenges etc
Wtf. What if they aren't stuffty?

Wtf. What if they aren't stuffty?


In my opinion things like mazes, random kill doors,invisible level aren't really a challenge, they just take a lot of time to finish

Couldn't you just, disable the mod when you have your server open?
It's hardcoded.

Can't you just override servercmduseprintgun()?


1. Make it need full trust/only you can change print bricks
2. Don't build stuffty invisible jump challenges etc

First your an idiot, second the invisible walls are there to keep people from skipping levels......maybe you shouldn't criticize when you don't even know whats going on.

Can't you just override servercmduseprintgun()?
I do know the command that supposedly turns if off and it works sometimes but most of the time it does not



Anyone wanna make an addon for It? I'd be very appreciative!

Anyone wanna make an addon for It? I'd be very appreciative!
Would be a bit hard, as it has to be executed after the useprintgun mod.
Would be easier to make a derivative of the original mod.

Would be easier to make a derivative of the original mod.
how do you do that?

how do you do that?
You download the old mod, edit it, and you that instead of the original.

How would we override it? If we are setting servercmduseprintgun() to do nothing...

How would we override it? If we are setting servercmduseprintgun() to do nothing...
That would fix it, yes.

Fine, alright, hold on.

edit:
Made it, testing it atm.
Works.

http://forum.blockland.us/index.php?topic=154276.0
« Last Edit: May 13, 2011, 08:44:47 PM by otto-san »