"Oh god no, oh god.." The marine lit his last flare, dropping it in the dark room. He saw blurs of motion, and fired randomly with his pulse rifle. "YOU WON'T TAKE ME! YOU WILL NEVER TAKE ME!" He keeps on shooting, then drops the pulse rifle. He takes the pistol from its holster, presses it to his chin, and sees the facehugger leap for him. Boom.
Colony b256, overrun by xenomorphs. A few Predators lurk the rusty metal hallways. You can play as one of four factions..
Marines. You were part of Brigade 424, deployed to help retake b256, codenamed Ground Zero. Eliminate all xenomorphs, predators and colonists with signs of Airmorph, or c57. PM me if you want to play as a Biosoldier/cyborg.
Colonists. You are within a tense relationship with the Marines. You move from room to room, scavenging for a lead pipe or the occasional pistol. The most valuable thing, though, is simply a gasmask.
Aliens. Lurk the vents and grab your prey from above. You can play as a facehugger or a drone.
Predators. Track down your prey and remove their skulls as your trophy.
AIRMORPH
An airborne disease known as c57, which is spread from larval eggs hatching. The gas leaks into the vents and eventually it will find its way to you. It corrupted the airsupply and is now being distributed throughout the whole facility.
NOT AFFECTED: Colonists with respirators, Marines with helmets or repsirators, Biosoldiers, xenomorphs, predators with masks
AFFECTED: Colonists without respirators, Marines without helmets or respirators, predators without masks
SYMPTOMS: Coughing, Sneezing, Vomiting, Orange Fluid Leaking from Nose, after one month infected person/thing will develop a chestburster, and will be killed after about one hour of the chestburster's first detected signs.
Character Format:
Name:
Faction:
Status:
c57 Status:
Inventory(not for xenos. six items max.): -/6
Let us begin...