Poll

Pythagoras

Pythagorean Theorem  
4 (44.4%)
forget you, Pythagoras
5 (55.6%)

Total Members Voted: 9

Author Topic: Gang Wars - Game launched! Page 6 is where it starts.  (Read 6871 times)

I'll buy a bar M1918 and explosives. No knife in store?

Anyone in my gang I suggest you buy two weapons each.

I'll update this with some of your suggestions when I get home from school.

I request a motorcycle vehicle, lightweight but passenger restrict to one (driver) because of fast speeds. Skilled Drivers can use their light guns on the vehicle.

Alrighty folks, I added a new class, Thief, thanks to Proog, and Molotov roostertail, thanks to The Doodler.

>Drive around town and attempt to find, then spy on the Frostbiters.

>Drive around town hauling the Godfather (Blaze0), and then spy on the Frostbiters.

I'd like to join the Southern Chicago Family, if I may, as a mobster

Alright, Some big things may or may not be accomplished today. The game launches tomorrow, and I need these things,

-Weapon and Vehicles Sprites
- Playing Field maps

Some things I plan to change/make
-A combat system. This is needed. Suggestions will be helpful.
- Different Modes other than a deathmatch
- Based off of Proog's Idea, two large gangs.
- A seargent like class. That commands the gang, but under the jurisdiction of The Godfather.
- A Morale meter.
- More weapons, weapons, weapons.
- New ways to earn cash.
- Maybe, MAYBE, a changing timeline. It depends on what you would think of the idea.

A weapon could be actually a tool. A stolen police computer, letting you know if any other mafia are around, like a mini-map.

A weapon could be actually a tool. A stolen police computer, letting you know if any other mafia are around, like a mini-map.

1929.

lol

Morale, new class, knife, bat, Molotov roostertail, and gamemodes were all added today. Might add some more later.

Morale meter should be based on peoples actions towards decisions.  As for game modes, I suggest a capture-the-enemy/suitcase thing.

Another thing, don't make this too complicated or this may get out of hand.  Remember, we can only post.

Morale meter should be based on peoples actions towards decisions. 

Explain please.

Also, I like complicated :D

7:15 PM - Lugnut1206: ... So what do I do to join a gang?
7:15 PM - Lugnut1206: I want to join Blazes
7:15 PM - Jorici: just be like
7:15 PM - Jorici: yo
7:15 PM - Jorici: i wanna be in yo gang
7:15 PM - Jorici: and i be like
7:15 PM - Jorici: sure
7:15 PM - Jorici: and i be puttin you on dat stuff
7:15 PM - Jorici: on da list


yo
put me on dat list as a snipah wit a springfield

A complex system will be way too hard to manage, especially while expressing it through posts.

As for morale, if a person takes an action towards a situation, that will effect his moral, if he did something corrupt, good, or simply neutral.