Author Topic: http://forum.blockland.us/index.php?topic=204596.0  (Read 1153297 times)

i meant if you backstab someone, it will kill YOU

wtf thats a horrible idea. Thats what spies do.

i meant if you backstab someone, it will kill YOU
that sounds as bad as the baby face's blaster
you're making a weapon that punishes the player for using their class correctly

does this sound reasonably balanced?

+30 damage per shot
50% more bullet spread
50% faster reload time
backstabs will instantly kill you
shots do not do damage to overhealed players

its a revolver
>backstabs will instantly kill you
no loving stuff

that sounds as bad as the baby face's blaster
you're making a weapon that punishes the player for using their class correctly
The Blaster isn't even bad.

that sounds as bad as the baby face's blaster
whaaat its goooood it capitalizes on the scout's running, and with that speed you won't notice losing the good of jumpiiiiing

whaaat its goooood it capitalizes on the scout's running, and with that speed you won't notice losing the good of jumpiiiiing
This man is smart.

i meant if you backstab someone, it will kill YOU

Worst Weapon Idea 2012

pyro counters spy
pyro counters scout
spy counters engie
snipers counter pyros
spys counter snipers
heavys counter heavys
medics counter nothing
demomen counter engies
soldiers counter demomen

also my weapon idea was to make spy a more assultish class like they did with the enforcer before they scrub'd it up and make it weaker

pyro counters spy
pyro counters scout
spy counters engie
snipers counter pyros
spys counter snipers
heavys counter heavys
medics counter nothing
demomen counter engies
soldiers counter demomen

also my weapon idea was to make spy a more assultish class like they did with the enforcer before they scrub'd it up and make it weaker

If you're actually good at the game then you can counter any class.
Also, your weapon idea still sucks a left testicle.

pyro counters spy
pyro counters scout
spy counters engie
snipers counter pyros
spys counter snipers
heavys counter heavys
medics counter nothing
demomen counter engies
soldiers counter demomen

TF2 is not rock paper scissors. Every class can counter almost every other class if you know how to handle them.

also my weapon idea was to make spy a more assultish class like they did with the enforcer before they scrub'd it up and make it weaker

The Enforcer was and still is a garbage weapon. Spy is not an assault class and should never be.

it was just an idea, no need to tell me i fail at life because of it ;)

it was just an idea, no need to tell me i fail at life because of it ;)

Nobody said that

an annendum of some sorts what do you guys think determines if a weapon is good or not
Nobody said that
I kinda did under my breath  :cookieMonster:

they should make double weapons
like the same weapon occupies both slots but it handles two jobs
example: a weapon for the spy that replaces the revolver and knife:
a ballistic knife
(no, blops not intended)
after a successful backstab, weapon can be fired for an instant kill
projectile must either be retrieved from victim or resupplied at a locker
(dispenser not allowed)
firing the projectile resets the firing ability (must get another backstab to fire again)
repost of my spy weapon idea