Author Topic: http://forum.blockland.us/index.php?topic=204596.0  (Read 1140386 times)

yes but the thing is that dispensers are generally better defended then some guy running around with a big target on his back

it not worth the trouble you see

How about a grenade launcher version of the beggars bazooka?  :cookieMonster:

Okay so this reminds me of a concept I thought of


a dispenser on Engineer's back

the Engineer would gain 100 extra metal, but he cannot get metal from ammo drops and dispensers, however, metal would slowly refill

the dispenser would heal and give ammo to nearby allies

It act like a level 1 in terms of healing and a level 2 in terms of ammo and metal dispensing, as to not encroach on the medic

But when you heal and dispense ammo to teammates, it will deplete your metal

and engineer cannot build dispensers





okay now tell me how crap my idea is

Meh, I guess you're right.

the minidispenser thing was just an example and not to be taken as a completely serious idea
i just want SOME sort of new building

Okay so this reminds me of a concept I thought of


a dispenser on Engineer's back

the Engineer would gain 100 extra metal, but he cannot get metal from ammo drops and dispensers, however, metal would slowly refill

the dispenser would heal and give ammo to nearby allies

It act like a level 1 in terms of healing and a level 2 in terms of ammo and metal dispensing, as to not encroach on the medic

But when you heal and dispense ammo to teammates, it will deplete your metal

and engineer cannot build dispensers





okay now tell me how crap my idea is

this is really crap

like on the crapometer this is approaching 120% or more

what about a dispenser that heals people faster but dispenses ammo slower

what about a dispenser that heals people faster but dispenses ammo slower

this is called a medic

Okay here's the next one

basically it's a sentry that's in between the mimi-sentry and the normal one

So

120 metal to build, 100 to upgrade up to Level 2

Level 2 would have a single minigun, 160 health, and have about 6 or 7 shots per second



Okay so how crap is this one

Okay here's the next one

basically it's a sentry that's in between the mimi-sentry and the normal one

So

120 metal to build, 100 to upgrade up to Level 2

Level 2 would have a single minigun, 160 health, and have about 6 or 7 shots per second



Okay so how crap is this one

stop

you're doing it wrong

um um uh

Engineer pistol


Crits on enemies targeted by your sentry
-20% damage

yes?

no stop

the sentry would kill the target before you even got there and that would just cause the coup-de-grace if anything

um uh a


Passive Heavy shield primary that negates non-headshot damage from the front and sides based on time since shield brought up, with the ability to completely negate damage if timed correctly?

oh god
guys
what if 'king kong' has special stuff in it
like
robot update (yes koth robots)

oh god
guys
what if 'king kong' has special stuff in it
like
robot update (yes koth robots)
Most likely not