Author Topic: Achievment events  (Read 477 times)

I think super_puppy had a form of this

It's an output event, that says to all, for example:

Mech Nexus has earned the achievment Maximum Armour, Which is worth 10 points!

And those 10 points would be added to my score.
An extra option in the event is the ability for the player to get it more than once, for bulletstorm type achievments.

Why not just use messageAll event in a minigame?

variabls, incScore, and minigame events for chat messages are all you would need.

variabls, incScore, and minigame events for chat messages are all you would need.
Forgot about that.

Interesting DM/RPG eventing idea..

Interesting DM/RPG eventing idea..
This thread is half-obsolete, due to what taboo said, but in an event, packed all into one seems to be convenient.

I understand that, but I never thought to event anything like this before. It would be cool.