Company of Heroes is a real-time strategy computer game developed by Relic Entertainment. It was released on September 12, 2006, and was the first title to make use of the Games for Windows label. A standalone expansion, Opposing Fronts, was released on September 25, 2007. A second standalone expansion, Tales of Valor was released in April 2009. Company of Heroes Online, an MMO version of the game was released as a free-to-play, microtransaction based game in South Korea in April 2010.[1][2] Company of Heroes: Online Open Beta ended on March 31st, 2011. According to Relic Entertainment, the reason for the servers being shut down is the developers' new unnamed RTS project which will be unveiled in August 2011.[3]Company of Heroes is set during World War II. In the single-player campaign the player commands two U.S. military units during the Battle of Normandy and the Allied liberation of France. Depending on the mission, the player controls either Able Company of the 29th Infantry Division, or Fox Company of the 101st Airborne's 506th PIR.
World in Conflict, or WiC, is a real-time tactical video game developed by the Swedish video game company Massive Entertainment and published by Ubisoft (formerly Sierra Entertainment) for Microsoft Windows. The game was released in September 2007.[3] An expansion pack was released in March 2009 under the name World in Conflict: Soviet Assault;[4][5] however, the console version has since been dropped from its productions by Activision and instead only exists as the expansion to the PC version.The game is set in 1989 during the social, political, and economic collapse of the Soviet Union. However, the title postulates an alternate history scenario where the Soviet Union pursued a course of war to remain in power.[6]
Men of War (Russian: В тылу врага 2: Лис пустыни (Behind Enemy Lines 2: Desert Fox)) is a real-time tactics video game and the sequel to the 2006 game Faces of War, developed in partnership with Best Way by Digitalmindsoft and published by 1C Company, 505 Games and Aspyr Media.The single player campaign takes place during World War II and features battles set in Europe, the Soviet Union, Greece, and North Africa, across three different campaigns for the Allies, Germans and Soviets. Men of War features Japan as a new multiplayer faction.
Command & Conquer (often abbreviated as C&C or CnC) is a video game franchise, mostly of the real-time strategy style as well as a first-person shooter game based on the former. The Command & Conquer series was initially developed by Westwood Studios between 1995 and 2003, with development being taken over by Electronic Arts with the liquidation of Westwood Studios in 2003.The first installment of the series was released worldwide on August 31, 1995 and was named Command & Conquer with the subtitle of Tiberian Dawn. It was based on Westwood Studios' earlier strategy game Dune 2. The series was originally marketed to an Anglophone audience, though many of the games have been translated into other languages including Russian, German, French, Italian, Spanish, Japanese, Korean, and Chinese. The series is primarily developed for personal computers running Microsoft Windows, although some titles have been ported to various video game consoles and the Apple Macintosh. The later games of the series starting with Tiberium Wars have also been developed in parallel for Xbox 360. Another spin-off game, Command & Conquer: Red Alert 3, was developed for PC/Mac, Xbox 360, and PlayStation 3.In 1999, American game marketer and developer Electronic Arts purchased Westwood Studios. Westwood was eventually closed down in 2003 and absorbed into EA Los Angeles which has become the current development center for the ongoing Command and Conquer series. Some of the original Westwood developer team remained at EA Los Angeles, but most left to form Petroglyph Games.As of July 2010, the Command & Conquer franchise consists of eleven games and eight expansion packs with sales of more than 30 million units worldwide and EA has confirmed that a new game is in the earliest stages of development.
Commandos is a stealth-oriented real-time tactics game series, available for Microsoft Windows and Mac OS X. The game is set in the Second World War and follows the escapades of a fictional British Commandos section. It leans heavily (though not always accurately) on historical events during WWII to carry the plot. The series was developed by the Spanish company Pyro Studios and published by Eidos Interactive.
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney, and owned by Blizzard Entertainment. The series centers on a galactic struggle for dominance between three species—the adaptable and mobile Terrans, the insectoid Zerg, and the enigmatic Protoss—in a distant part of the Milky Way galaxy known as the Koprulu Sector at the beginning of the 26th century. The series debuted with the video game StarCraft in 1998. Since then it has grown to include a number of other games as well as eight novelizations, two Amazing Stories articles, a board game, and other licensed merchandise such as collectible statues and toys.Blizzard Entertainment began planning StarCraft in 1995, with a development team led by Metzen and Phinney. The game debuted at E3 1996, and uses a modified Warcraft II game engine. StarCraft also marked the creation of Blizzard Entertainment's film department; the game introduced high quality cinematics integral to the storyline of the series. Most of the original development team for StarCraft returned to work on the game's official expansion pack, Brood War; the game's development began shortly after StarCraft was released. In 2001, StarCraft: Ghost began development under Nihilistic Software. Unlike the previous real-time strategy games in the series, Ghost was to be a stealth-action game. After three years of development, work on the game was postponed in 2004. Development of StarCraft II began in 2003; the game was later announced on 19 May 2007 and was released on July 27 2010.The original game and its official expansion have been praised as one of the benchmark real-time strategy games of its time. The series has gathered a solid following around the world, particularly in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised matches.[1] As of 31 May 2007, StarCraft and Brood War have sold almost 10 million copies combined.[2] In addition, the series was awarded a star on the Walk of Game in 2006,[3] and holds four Guinness World Records in the Guinness World Records Gamer's Edition of 2008.[4]
Empire: Total War is a turn-based strategy and real-time tactics computer game developed by The Creative Assembly and published by Sega. The fifth instalment in the Total War series, the game was released in North America on 3 March 2009, and in the rest of the world the following day. The game, which focuses on the early modern period of the 18th century, was announced at the Leipzig Games Convention in August 2007.Following a similar style of interface and play to earlier Total War titles, players choose a contemporary 18th century faction and set out to ensure that faction's domination over the known world through military force, politics, diplomacy, espionage and economics. Although the campaign element of the game is turn-based, players can direct battles in real-time. Empire: Total War is the first game in the series to allow naval battles to be conducted in real-time. In addition to the standard campaign mode, the game includes a special campaign that follows the development of the United States from the settlement of Jamestown to the American War of Independence. Players may also engage in recreations of several historical battles from the early modern era.Reviewers gave Empire: Total War a positive response upon release; several critics commended it as one of the foremost strategy titles of recent times. Praise was bestowed upon the extensive strategy breadth, accurate historical challenges and visual effects. The real-time land battles, with a far greater focus on gunpowder weaponry than earlier Total War titles, were thought to be successfully implemented. Criticisms focused on shortcomings with the game's artificial intelligence and on the real-time naval battles, the latter of which were perceived to be difficult to control and co-ordinate. The game was a commercial success, topping sales charts within the week of release; nevertheless, several Creative Assembly employees later commented on issues caused by a perceived early release.
Advance Wars, known in Japan as Game Boy Wars Advance (ゲームボーイウォーズアドバンス Gēmu Bōi Wōzu Adobansu?) is a turn-based tactics video game developed for the Game Boy Advance by Intelligent Systems and published by Nintendo in 2001.[2] It was released in the USA on September 10, 2001, but put on hold in Japan and Europe due to the following day's terrorist attacks in the USA.[3] Although released in Europe in January 2002, neither GBA game was released in Japan until the Game Boy Wars Advance 1+2 compilation on November 25, 2004.Advance Wars is the first game in the Advance Wars series of video games, followed by Advance Wars 2: Black Hole Rising (also for the Game Boy Advance), and then by Advance Wars: Dual Strike and Advance Wars: Days of Ruin for the Nintendo DS. These games form a sub-series of the Nintendo Wars set of games.
Commandos :D
Starcraft!
WiC was one of my favorite strategy games on my old PC :')
Age of Empires.