Author Topic: Bones4's Titanic - FAQ  (Read 4617 times)

Does the whistle idea I told you work?
We have yet to try it out.
With the day/night script?
I believe so.

I shouldn't have a problem making a map for it.

Does the whistle idea I told you work?
Bones says the music is not appearing in the add-on list.

More specifically, no music is showing up.

Solved. I didn't have a music folder. I created one and now it's visible.

The horn sounds odd. We have a sound we intended to use. We can convert it to ogg and then use it. The range lengthening works perfectly, though! Thanks!


Horn made the ship even better, good job guys, you've done an outstanding job. *claps*

You know there is a 5x range music brick released in RTB.

Bones says the music is not appearing in the add-on list.
Hmm let me redo-it maybe I screwed up somewhere(Unlikely)But did he test the music brick and did it reach as far as I said it would?

EDIT: Well I guess I did screw up. forgot to split the track before converting it to mono then .ogg file. New download:here But please let me know about how long the brick noise is.
« Last Edit: June 15, 2011, 11:07:38 PM by CookizMonster »

You know there is a 5x range music brick released in RTB.
Thats what I edited...

Is this Titanic going to have FULL detail? Like the staterooms and such.
But when this boi is finished, Let's have a Bon-Voyage Party!

Is this Titanic going to have FULL detail? Like the staterooms and such.
But when this boi is finished, Let's have a Bon-Voyage Party!
You obviously haven't seen pictures of it/haven't visited the server of it.


This is a 1:1 to-scale model of the titanic, containing all of the rooms, including the boiler rooms and various other rooms.

Bump, and a thought: is it possible to disguise an automated kick as a minigame event?

Just me tossing ideas around: what if  a jump overboard on the ship led to a kick from the server, but the chat claimed the player "committed Self Delete," and didn't play the kick chime?

Bump, and a thought: is it possible to disguise an automated kick as a minigame event?

Just me tossing ideas around: what if  a jump overboard on the ship led to a kick from the server, but the chat claimed the player "committed Self Delete," and didn't play the kick chime?
I bet it's possible. It's just editing the message.