I'm working on the SiGMa's script. Its mostly complete, I just need to work on the weapon image so that I can control the gun's animations properly. Since I want the gun to start to show when it's overheating I need different states to set the the firing speed, emitters, etc and its all just a huge mess of complex looping that will take a while to tune properly. Then there's actually animating the SiGMa so that it slowly begins to weaken then eventually explodes and falls apart in your hands (which will look loving amazing when it's done <3)
I will however throw together a simple placeholder script and export a placeholder .dts for a beta-release. Should be done before end of today.
And, sorry for the lack of updates; my computer has been very unstable lately.