Author Topic: (NEW WEAPON) -- Takato14's Laser Weaponset  (Read 90181 times)

Oh god.  I may have just created a weapon so powerful it can make the Ion Cannon look like a Nerf Gun.  And not those big assault rifle look-a-likes, I mean those tiny one shot nerf guns.  Let me explain...

Ok, so I took a normal Shard Gun.  Then I made it shoot the secondary projectiles the Hi-Blast shoots out.  The secondary projectiles fragments are no longer lasers, but now frag grenades. 

110 (how many lasers the Shard gun fires[may have modded it or not]) * 20 (total amount of frag grenades that pop out from one laser) = 2,200 Frag grenades

HOWEVER, each frag grenade explodes outword 80 fragments.

80 * 2,200 = 176,000 fragments

BUT, then I modded the fragments to have the Shining laser explosion, and they explode when their lifetime runs out.  The shining laser dishes out 10,000 damage fully charged, so...

176,000 * 10,000 = 1,760,000,000 damage

I had named it the ACNRHKLAHBSLFGSG(L)

Or in full, the Apocalyptic Chuck Norris Round House Kick Launch Assisted Hi-Blast Shining Laser Fragmention Grenade Shard Gun (Launcher).

And people feared the Mini-Nuke/Ion Cannon and stuffty hybrids between the two.

On a totally unrelated topic, why the forget did you name the homing script for the Hi-Blast X-Wife?  The forget?  Did someone get divorced or some stuff?
LOL I didnt think I left the filename that way

Give me that edit, I wanna test it on my desktop.
(i7 2600, GTX 550Ti, 8GB ram)

LOL I didnt think I left the filename that way

Give me that edit, I wanna test it on my desktop.
(i7 2600, GTX 550Ti, 8GB ram)
I will see what I can do.  (I used tree mission editor, AKA the edits were temporary)
Edit: it will involve A LOT of copypasta, but then again its 4 weapons stacked on top of each other.
Double Edit:  I am testing the weapon right as we speak.
Triple Edit:  Find some syntax errors, they are fixed for now.
Quadruple Edit:  It loaded with success, now I have to test the projectile.
« Last Edit: July 09, 2012, 02:02:27 PM by Muddy Waters »


The only problem is it won't accept the model, don't know why.  But for the most part it works.


The only problem is it won't accept the model, don't know why.  But for the most part it works.
Send it to me via PM? I can read, just can't reply.

Did you ever finish the script for the sigma?

I'm working on the SiGMa's script. Its mostly complete, I just need to work on the weapon image so that I can control the gun's animations properly. Since I want the gun to start to show when it's overheating I need different states to set the the firing speed, emitters, etc and its all just a huge mess of complex looping that will take a while to tune properly. Then there's actually animating the SiGMa so that it slowly begins to weaken then eventually explodes and falls apart in your hands (which will look loving amazing when it's done <3)

I will however throw together a simple placeholder script and export a placeholder .dts for a beta-release. Should be done before end of today.

And, sorry for the lack of updates; my computer has been very unstable lately.

Ugh why won't anyone look at these? =_=

I think I finished the ACNRHKLAH-BSLFGSG(L).  So far it works.  I tested it and tried to record it, but for some reason I accidentlly pressed F4 which is the hotkey for my auto clicker.  So I fired it off 2 or 3 times.  If only I could put this in every game I have.  Oh god lol.  Crawmerax shall fall to the might of my ACNRHKLAH-BSLFGSG(L)!

So I will PM the finished product to you.  I am also thinking about making Akimbo Shard Guns.  They will have ALOT more spread and forgettons more kickback.  So if people try to rocket jump they get pwned by the loving ceiling.
It is reccomended you have AGlassOfMilk's Frag Grenade's, and your Hi-Blast and Shining Laser enabled for the ACNRHKLAHBSLFGSG(L) to work.


release that RYNO weapon already!



College is a handful. No time to work on blockland.