Author Topic: brick events  (Read 948 times)

I need help with this event thing

you put out a brick and you make it so when you activate the brick it gives an item but it doesn't spawn it it just gives you the item but to get it you need a certain ammount of points to get it or as you have to buy it. I need you guys to tell me how to do this and what event packs or events I need to do this.

You need VCE, but I have never been able to make it work, so it's up to someone else to tell you how.

Sorry, VCE is the only event pack I never get right.



Isn't there like a event thats like

IfScore or some thing?

onActivate > Self > VCE_ifValue > <var:cl:score> >= (Score of your choice)
onVaribleTrue > Player > addItem > (Item)

Then using onVaribleTrue and onVaribleFalse, you should have it do whatever you want.