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Output event: SetPlayerGravity
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Topic: Output event: SetPlayerGravity (Read 343 times)
Isaac Fox
June 24, 2011, 01:23:26 PM
The event would adjust the player's gravity, so it will change the player's maximum jump hight and amount of time in the air.
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Isaac Fox
June 24, 2011, 01:25:53 PM
Sorry, I just discovered I can do this with zone events. Locking thread...
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Output event: SetPlayerGravity