Poll

Would you get it?

I have it.
8 (47.1%)
Doesn't sound that good
2 (11.8%)
Can't buy it
2 (11.8%)
Planning to buy it
1 (5.9%)
Can buy it, but it's not my type of game.
4 (23.5%)
Can buy, parent's wont let me/too scared
0 (0%)

Total Members Voted: 17

Author Topic: Penumbra series.  (Read 3168 times)

get them theyre fun -snipsnip-

yep and stuff. Penumbra is all-around a great game. The plot is sad, too. If you think deeply about what happened to philip and a certain person in overture, 'specially what happened to philip in the end, it's so sadu. ;-;

yep and stuff. Penumbra is all-around a great game. The plot is sad, too. If you think deeply about what happened to philip and a certain person in overture, 'specially what happened to philip in the end, it's so sadu. ;-;
i dont know what happens at the end of requim but i do know the end of black plauge which *MORE SPOILERS OH MEH GAWD*ends on a good note however the start of requim i can see is gonna be a bad ending ;-;

i dont know what happens at the end of requim but i do know the end of black plauge which *MORE SPOILERS OH MEH GAWD*ends on a good note however the start of requim i can see is gonna be a bad ending ;-;

well, to sum it all up, SUPAR SPOILURRZZZ philip is trapped in his mind forever and has to relive everything. in the end on requiem though, if you get the good ending, and refuse to finish the loop, it ends on a bittersweet note. it all ends, but you die.

well, to sum it all up, SUPAR SPOILURRZZZ philip is trapped in his mind forever and has to relive everything. in the end on requiem though, if you get the good ending, and refuse to finish the loop, it ends on a bittersweet note. it all ends, but you die.
wait waitthats horrible ;( il ltake it at the end you just go "oh yes ill keep doing this >:|" or "no forget you /dead" just answer yes/no

wait waitthats horrible ;( il ltake it at the end you just go "oh yes ill keep doing this >:|" or "no forget you /dead" just answer yes/no

well, you just get a choice at an emotional point from overture. if you do a certain thing doing a thing to a person, bad.

if you go forget this stuff and turn the forget around, good.

er ok then? glad you didnt spoil it for me lol i cant have spoilers and me on the same page ;-;

er ok then? glad you didnt spoil it for me lol i cant have spoilers and me on the same page ;-;

it's as vague as i could make it. :C

yes/no wouldn't woork.


it's as vague as i could make it. :C

yes/no wouldn't woork.


well i see, you do something here and it changes the ending

I never could face the dog in the first one. After that I panic'd and never played again. :c

welp, i made a few mods. here's a video of it. http://www.youtube.com/watch?v=I65SwUv9j5Q&feature=channel_video_title

youtube raped the quality and brightness, but you can see the hiding mod and hear the music mod.

Hiding mod? o: Lets you crawl under stuff?

Hiding mod? o: Lets you crawl under stuff?

Yeppers. Though, you can't be hit by the infected while crawling. Trying to fix that. And you can fit in lockers.

And you can fit in lockers.

Awesome.

EDIT: Can I have a link? Sounds epic. And do you think it will work with the demo? I can't find my Penumbra collection. I think I left it at my dads when I had to move back in with my mom.

Awesome.

EDIT: Can I have a link? Sounds epic. And do you think it will work with the demo? I can't find my Penumbra collection. I think I left it at my dads when I had to move back in with my mom.

I guess. It's just a cinfig file though, added and edited values. Only works with BP. Place in XXXX>Penumbra black plague > Redist > config

Can't convert the cfg or post it, so open up the game.cfg file and paste this:

<Player
   Height="1.65"
   Width="0.3"
   CrouchHeight="0.30"
   
   CameraHeightAdd = "-0.085"
   
   Mass = "80"
   
   MaxJumpCount="0.5"
   JumpStartForce="450"
   
   MaxPushMass = "20"
   PushForce = "40"
   
   MaxStepSize = "0.35"
   StepClimbSpeed = "3.1"
   
   GroundFriction = "28"
   AirFriction = "0.00"
      
   MaxGrabDist = "1.9"
   
   MaxMoveDist = "1.4"
   
   MaxPushDist = "1.4"
   MaxPushSpeed = "2.0"
   
   MaxUseItemDist = "1.7"
   
   FallSpeed_Min = "-10"
   FallDamage_Min = "20"
   FallSound_Min = ""
   
   FallSpeed_Med = "-15"
   FallDamage_Med = "40"
   FallSound_Med = ""
   
   FallSpeed_Max = "-20"
   FallDamage_Max = "110"
   FallSound_Max = ""
   
   Coll_M = "10"
   Not_M = "20"
/>

<Items
   FlareGlowTime = "160"

/>

<Movement_Climb
   
   DefaultAttachSound = "player_ladder_default_attach"
   DefaultClimbUpSound = "player_ladder_default_up"
   DefaultClimbDownSound = "player_ladder_default_down"
   
   UpSpeed = "0.5"
   DownSpeed = "0.6"
   StepLength = "0.5"
/>

<Movement_Walk
   ForwardSpeed="3"
   BackwardSpeed="1.5"
   SidewaySpeed="1.5"
   
   ForwardAcc="12"
   ForwardDeacc="16"
   
   SidewayAcc="18"
   SidewayDeacc="20"
   
   MaxHeadMove = "0.05"
   MinHeadMove = "-0.06"
   HeadMoveSpeed = "0.38"
/>

<Movement_Run
   ForwardSpeed="4.5"
   BackwardSpeed="2.5"
   SidewaySpeed="2.5"
   
   ForwardAcc="8"
   ForwardDeacc="16"
   
   SidewayAcc="14"
   SidewayDeacc="16"
   
   MaxHeadMove = "0.07"
   MinHeadMove = "-0.08"
   HeadMoveSpeed = "0.81"
/>

<Movement_Crouch
   ForwardSpeed="0.8"
   BackwardSpeed="0.5"
   SidewaySpeed="0.5"
   
   ForwardAcc="6.0"
   ForwardDeacc="18"
   
   SidewayAcc="6"
   SidewayDeacc="12"
   
   MaxHeadMove = "0.03"
   MinHeadMove = "-0.02"
   HeadMoveSpeed = "0.15"
/>

<Movement_Jump
   ForwardSpeed="2"
   BackwardSpeed="2"
   SidewaySpeed="2"
   
   ForwardAcc="30"
   ForwardDeacc="0"
      
   SidewayAcc="30"
   SidewayDeacc="0"
/>

<Interaction_Grab
   MaxPidForce = "80"
   
   MinThrowMass = "8"
   MaxThrowMass = "30"
   
   MinThrowImpulse = "5"
   MaxThrowImpulse = "15"
      
/>



<Graphics
   
/>

Awesome, this makes me want to finish Black Plague again. I'm going to look a little big more to see if I can find it.
Does this replace crouch?

Does this replace crouch?

Yes, until I can figure out how to bind it to a key along with crouch.

Also, don't jump in vents or under objects close to the ground. You'll either take a ton of fall damage and hear the bone crunch noise being spammed, or phase through the ground. but, it's rare to happen.. Just.. Don't.