Poll

What would you guys like in terms of the MA5C?

The old CMT SPV2 styled one
13 (13%)
New CMT SPV3 one
34 (34%)
I don't know...?
53 (53%)

Total Members Voted: 100

Author Topic: The New Halo Pack ///!!!RELEASED V1.2!!!///  (Read 171191 times)

cool, do you think you could make a tank script if i gave you all the info needed? (ill pm you this also)

and btw: the vehicles will be released in a separate package due to their level of completeness being much lower than the weapons. they need more time to... "develop", i guess you could say.
Might not, realized that the tank you want is the Scorpion. I dont know how to make that type of turret script that you wanted. Sorry.

Might not, realized that the tank you want is the Scorpion. I dont know how to make that type of turret script that you wanted. Sorry.
I have that model, it was fail bin long time ago.

I love these weapons and i can't wait for the full pack to come out, im already using the test pack you released. I really hope you'll be able to release the pack soon, since i want to make a sort of Halo Zombie game for this.
Flood
forget yeah

Flood
forget yeah
floods aren't difficult to make, but, you need the bot mod, find propper face, set the propper color for its skin and clothes, learn to apply avatar, event its behavior and equipment.... theyre not easy after all

I have that model, it was fail bin long time ago.
I have two. One with turret and vehicle separated, one together. I put the one together and set it up similiar to the default tank.

i have the model. and it can behave exactly like the default tank, doesn't need to be too fancy, as long as it works well.

i found a bug with the shotgun!!!  when you pres ctrl+w you (duh!) drop the weapon, and the slot the wep was in will appear as empty, but the shotgun stills in your hands, and you can shot normally, it has one shell at the beggining, if you shot it restarts to load another 12 shells, as you have "nothing" in your inventory, you cant drop it again.

old script issue, new script doesn't do that. its been completely redone
« Last Edit: September 13, 2011, 09:34:55 PM by Midway Sentinel »

quick question: should the DMTV explode when impacting a surface at a high velocity? idk if i should keep that part of the script.

quick question: should the DMTV explode when impacting a surface at a high velocity? idk if i should keep that part of the script.
Yeah,
Oh btw, are you gonna


are you gonnna be doing a remake of the Warthog?

i might, idk yet. ive never been much for making vehicles, but i might give it a shot

sorry for dbl post. the weapons, vehicles, and JVS will most likely be released separately because if the varied levels of completion, esp. the JVS cause the person that was helping me (Goth77) hasn't been on since August

sorry for dbl post. the weapons, vehicles, and JVS will most likely be released separately because if the varied levels of completion, esp. the JVS cause the person that was helping me (Goth77) hasn't been on since August

So the weapons is realesed? :D