Author Topic: Working rubix cube brick  (Read 978 times)

Can someone make an JVS brick that works JUST like an rubix cube where you can click on one section to rotate it?
« Last Edit: June 29, 2011, 09:32:23 PM by Blockflame »

what would be the use

Eh...
what would be the use
And besides, that would be more like a bot than a JVS brick.

Just build it, with you know... over 10,000 events.

Just build it, with you know... over 10,000 events.
Actually, a perfect rubix cube is impossible to make in Blockland. Many advanced event users have tried, all have failed.

You obviously don't want it too much, or else you would know that it is not 'Rubix cube', but 'Rubik's Cube'...

Actually, a perfect rubix cube is impossible to make in Blockland. Many advanced event users have tried, all have failed.
Not too mention that a rubix cube has like billions of possible combinations (no I'm serious, it's actually in the billions).

Actually, a perfect rubix cube is impossible to make in Blockland. Many advanced event users have tried, all have failed.
I thought of a way earlier. But I forgot.

I thought of a way earlier. But I forgot.
Actually, a perfect rubix cube is impossible to make in Blockland. Many advanced event users have tried, all have failed.
Unless, someone made a dynamic model of a Rubik's cube where you have to use no events, it's not possible.

what would be the use
you know,for like an extreme puzzle challenge

Yea, a brick would be possible... although, how would you specify which way to move it? For instance, if I click the cubie at the top left, which way would it turn?

Yea, a brick would be possible... although, how would you specify which way to move it? For instance, if I click the cubie at the top left, which way would it turn?
To the top left


Derp.

To the top left


Derp.
I don't think you understand.

Rubik's cube:

D = Blue Cubie
Y = Yellow Cubie
O = Orange cubie
Bolded = One I click

DDD
DDD
DDD

How will the game now if I want it to rotate like this:

YYY
DDD
DDD

Like this:

DDO
DDO
DDO

Or make it so the top layer is white, or so the left layer is red?

I have thought of a solution to this, though I want to hear yours...

I don't think you understand.

Rubik's cube:

D = Blue Cubie
Y = Yellow Cubie
O = Orange cubie
Bolded = One I click

DDD
DDD
DDD

How will the game now if I want it to rotate like this:

YYY
DDD
DDD

Like this:

DDO
DDO
DDO

Or make it so the top layer is white, or so the left layer is red?

I have thought of a solution to this, though I want to hear yours...
Catcha there. anyways,Yes,that will work.

IF NOBODY IS GONNA POST,I WILL LOCK