I've noticed lately when I was testing something on a jail rp map I've made that some/ i think, most, melee weapons on blockland don't activate the on projectile hit event. The only ones, I THINK, being the fist (not the one from the tf2 melee pack) and the default sword. So, i thought of an onMeleeHit event so this way everyone would be able to use any melee weapon to activate an event (e.g. say your making a vent and you want to use the T+T melee weapons as a tool to break the vent open, the event would work like this: onMeleeHit>Self>fakekillbrick, and there you have it, a vent breakable with any melee weapon and save the trouble of using something like the tf2 wrench 24/7) I would really appreciate it if someone made this.