Author Topic: [Gui] Global Stat Tracking  (Read 457 times)

Simple as the title, a Global Stat Tracker.
A bunch of numbers and letters on a gui.

Quite of, tracking, client-sided, everything you done on servers and a bit beyond.

Such as:
  • A list with the people you trust.
  • Total number of kills done on servers.
  • Total number of deaths done on servers.
  • Total number of bricks planted on servers.
  • Total number of bricks destroyed on servers.
  • Total number of times hosted a server.
  • Total time spent on your server.
  • Total time spent in single-player.
  • Total time spent in multi-player.
  • Total lines of chat/text typed.
  • Total amount of distance walked.
  • Total time spent flying.
  • Last 5 servers joined.
  • Total amount of distance travelled in a vehicle.
  • Total amount of jumps.
  • Total amount of kicks you done.
  • Total amount of kicks you received.
  • Total amount of bans you done.
  • Total amount of bans you received.
  • Total files downloaded.
  • Total avatar changes.


And so on.

I am not sure if this is really possible, but nor' do I have adecvate torquescript knowledge to know if it is, so I just made this suggestion. It would be nice for people who like to be informative, reacing own goals and so on, like me.


It would be nice if we had this when we first joined blockland but if any old user used it now it just seems like one big lie.

It would be very difficult to track the following:

Total number of bricks planted on servers. (In theory, you could track how many times you attempted to plant and got no error, however, an error isn't shown for everything, such as needing a baseplate or not having enough plastic in DRPG)
Total number of bricks destroyed on servers. (Simply impossible to track on the client side)
Total time spent flying. (Flying in a vehicle or just flying in general? Because if it means just as a player, it would be difficult to track whether you're actually flying or not.)
Total amount of jumps. (It's easy to determine if you attempted to jump, but no way to tell how many times you bounced while holding space or if you even jumped when you pressed space)
Total number of kills done on servers. (Many upon many of add-ons like to screw around with how messages are sent to the client, such as using untagged messageClient commands.)

I remember this is one of the first things I tried to do when I was first joining.
Thing is, how do we make it so a server can't spam kill lines to boost someone's avravge?
How do we maintain data integerity?