An event that will repeat an event somewhere in your string. It has 2 text boxes, the first one you specify what event(s) you would like to repeat. The second text box lets you list the times when you want this event to repeat.
Example: Lets say I want the event "onActivate > Player > setVelocity [10]" to repeat several times for a ladder. Obviously I don't want to rewrite this event several times, that would take forever (And we don't have a copy and paste event line, which would also be quite useful)
So lets say that event was the first event in the menu (number 0). Next you would punch in the following event to repeat that setVelocity event, lets say.. 10 times every second.
"onActivate > Self > ResendEvent > [0 ] [1000 2000 3000 4000 5000 6000 7000 8000 9000 10000 ]"
BAM, you just repeated that event 10 times, each at 1 second intervals.
This event would save a lot of time. :D
What would be a good replacement/alternative to this would be a client sided Copy and Paste feature in events. whichever you guys wanna make B)