Author Topic: Place's on games that you walked away in fear?  (Read 2379 times)

Metroid prime, Phazon mines, This place scared me as forget but the music was much worse.

Music of the 3 levels of the mine: http://www.youtube.com/watch?v=iM58-ATpKxc

Boo's Mansion - Super Mario 64
The sea monster - Super Mario 64
Every loving cave - Minecraft (Even on peaceful)

Portal 2 - When wheatley goes mad, but I was stuck in the loving escape lift AAAAA.

Portal 2 - When wheatley goes mad, but I was stuck in the loving escape lift AAAAA.
Quote
Place's on games that you walked away in fear
You cant walk away asdfsadfasdfasdf

You cant walk away asdfsadfasdfasdf

You could at the bottom. :cookieMonster: Too bad about PotatOS.

The zombies in Resident Evil: Directors Cut. Back then, they were slow as hell, so I walked away. But they still scared the stuff out of me, gave me nightmares.

Amnesia water level.


I think he means in real life, like you turned the game off and walked away to do something else.

Every loving cave - Minecraft (Even on peaceful)


whenever i seen a witch - L4D (used to but they still are creepy as forget)
and when i turned off the advisor's life support - episode 2 (closed the damn laptop and walked it off until i decided to watch it)
« Last Edit: July 04, 2011, 01:41:22 PM by tylertaco »

Project Zomboid: When Bobby Collins breaks into your house with a shotgun and threatens to kill you.

Yep, turned the computer off and just left.


Project Zomboid: When Bobby Collins breaks into your house with a shotgun and threatens to kill you.

Yep, turned the computer off and just left.

Lol, I just ran at him with a hammer, to save my bitch.
That way she can make me an "I saved your life" sammich.

It didn't end well, however.

Every underground part of The Tribunal expansion for Morrowind.

Believe it or not King Kong for PS2 was scary as a mother forget. I got to the part where you fight a t-rex and you had to run around in a circle to slow him down as he turns and wait until you can escape, it was an FPS so you were running away and couldn't see and every time I turned around BOOM he was right there and ate me and I had to start the part over. I was like forget that and turned it off even though I finally beat it after I beat it I didn't wanna see what was left.

Believe it or not, Twisted Metal: Small Brawl's carnival level always scared the stuff out of me because of that skull thing that would come out of the wall..
D:

Most places in Crysis 2. Especially the subway tunnels.