Author Topic: Tilting player  (Read 2837 times)

Seems as if you could remove the model of the skis, making it invisible and such, and script them so that you could only tilt while in the air. Something like that?


This seems pretty cool idea. Just don't think it is possible for the part.
OH YEAH THANKS FOR QUOTING THE WHOLE loving OP FOR NO REASON.

OH YEAH THANKS FOR QUOTING THE WHOLE loving OP FOR NO REASON.
Oh yeah, thanks for attracting Grammer national socialists and using Caps.

OH YEAH THANKS FOR QUOTING THE WHOLE loving OP FOR NO REASON.
Silly, did you read the quote? He altered it, and added questions.

i get this
a player that when put at too much of an angle, does the ski tumble

Wow, giant flurry of responses. Yeah, it would be a vehicle, rather like the skis, although it would
A. Not have the skis (Durr)
B. Not have anything to do with the skis
C. Not slide, just walk. This should be possible with a vehicle, although I am not sure exactly how. I think it might end up being rather hacky.
D. Fall over when the angle was too much, and sustain 5-15 damage
E. Be able to jump when touching ANY surface, but adding velocity in the direction that is at a right angle to the surface.
F. It would run and jump higher.
G. It would play the running animation, just the normal one, but I am not sure how exactly to do that. Possibly there's something in vehicle scripts that stops it from playing, but I am unsure.
H. It would probably be unable to mount vehicles unless it got rid of the player vehicle.

OH YEAH THANKS FOR QUOTING THE WHOLE loving OP FOR NO REASON.

Note to self: Aeschylus needs to read the quotes. And I need to make my text red so people can see it >_>

Good idea. It took me maybe 5 minutes to realize that you had actually added three sentences.

Now I am never going to get any sleep tonight.

Wait, I think I get what you're saying.

Invisible skis. Manual acceleration. Running animation. Being able to jump?

I like it.

You know, I applaud you.  You may be new, but you are asking for things in a civilized way.  Good job!

Why can't they just be an item like skis? They could be special shoes that allow you to do these things.

Sure, that could work well, as an item.
That would mean that shoe models would have to be made, but I entirely support that suggestion. Even as I was typing the topic, I was wondering about how and when the vehicle would be created.

Just saw another stu-EDIT moderately uninformed comment, and would like to clarify.
It is able to tilt at ANY TIME, not just in midair. So exactly like the skis in that respect.

This sounds easy to make for a scripter.

So, a playertype/item that acts like the player is on skis, with default walking/jumping/sidestepping animations? Seems so simple. Seems..