I'm tired of waiting, and this topic is receding into the depths of the forums. I do not care that I am making multiple posts here, because this is something that many people would love to use if made properly.
And it wouldn't take THAT much to make. You already have the skis to work off of, then you might have to do something for the walk animation, for the sliding, for jumping, and getting rid of the ski nodes and trails. Then make the item model a pair of shoes or something like that.
I could attempt to make this, but it would take me ages and would end up being glitchy at best. But for someone who is good at scripting, this would just be a moderately challenging project. So, I think that it is completely possible for this to be done even within such a span of time as a month, or if you're really good, a week.
Also, the added element of tilt would make stuff like knife fights a TON more interesting.
Here's something though. It shouldn't be able to crash when it's crouching. That would be relatively stupid.
This would also require the crouch collision box to be extended at least a bit, though it would probably cause a few glitches when crouching into walls. You could probably achieve a functional version of that if you had two separate collision boxes, but I'm not sure if this is possible.
Okay.
So this may take a little longer than I thought. But people could also collaborate on this. That would cut the time necessary drastically, as long as there was absolute co-operation, and people ready to take over if necessary. I'm tempted to offer money to the person who makes it, but that would probably end up being a little unsafe, security-wise. Also, I'm a horribly miserly idiot and I wouldn't do that.
So, there would probably have to be multiple versions, lots of testing, etc. But parkour challenges and stuff would be revolutionized, and it would wonderfully improve on the playing experience in many cases if made properly.
I realize the kind of difficulty that I am facing here.
No-one wants to spend the time, no-one wants to do it.
Everyone wants it finished.
I'm telling you, this topic shouldn't die just because nobody wants to do this kind of project. I am absolutely certain that there is at least one person on the forums who could script this if they sat down and tried.
A couple of people could work on some models and animations, someone might be there solely for the purpose of implementing models and animations into the vehicle. Then there could be maybe 2 or 3 people working on separate script versions or on one script. And then there would be testers, who would not only try out the playertype, but also modify the script so that it worked the best. Then they would send the script to other testers, or simply host, and people would decide what was best.
I am specifying that there could be this many people because this is the upper limit. It would only really take one person to do each of these jobs, but it's possible that it would work better in another way, such as having competing teams, who not only rush to meet a deadline that could be advanced if no-one made it in time, but also aim for the best quality in the group.
I don't know. I've never had anything to do with any group project, really, but I am certainly inspired by the idea here. It has a kind of insistence that is hard for me to get rid of, which causes strange, lengthy double posts like this.
People have said that threads with this idea have always died, have never worked, but it IS worth doing.
One more thing.
If anyone makes this and makes it a private add-on, I will track them down and chop their fingers off with a sharpened spoon. A sharpened, rusty, grapefruit spoon.
But I personally doubt it. All of the self-centered private add-on makers out there PROBABLY wouldn't make this. There's no telling if they will, and if my warning is not enough.
This is something that could really cause a huge change in gameplay, and I love the idea of it. I am being eaten up by the grandeur of the concept.
And I can't make it myself.
It's killing me.