Author Topic: On Player impact?  (Read 463 times)

Like an add-on that when a player hits another player hard en-off they both die. So like when falling damage is on and somebody falls on another player they both die. Also maybe it being a server-sided thing?

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You can't put wrench events on players?

Unless you're not suggesting what I thought you were.

You can't put wrench events on players?

Unless you're not suggesting what I thought you were.

i don't think he is seggesting a event... more of a script change

i don't think he is seggesting a event... more of a script change
Yea so its server sided. Not events.

You could use Armor::onCollision and then check the player's velocity to see if they're moving fast enough.