Bump because I have a few questions:
What will the weapons look like?
I'm working on some sounds (better ones, the ones I made earlier were rather amaturish and lazy and I have a new pair of headphones that work like a charm) and I'm currently making weapon sounds, but I don't know what weapons there will be and what they will look like so I can make suitable sounds.
What will the art look like?
Because I'm getting a little better at pixel art and I could probably make some textures for walls and console screens and such and I'd like to help out with some flexable tilable textures if you need some.
Does Surreal Cosmos have a leitmotiv (reoccuring musical theme i.e. L4D's 'dun, dun duun') yet, or has nobody made any music?
Because I could probably whip up a few tunes with some 16 bit sounding sounds (and if you don't mind a few non-16 bit songs that might be useful such as ambient songs) and I thought it would be nice to have a leitmotiv to use as a base for bigger songs.