Author Topic: Surreal Cosmos (development three)  (Read 14396 times)



Otto, could we get a quick update on what you've done?

Otto, could we get a quick update on what you've done?
saving system (needs additional work or complete revision to work with character systems)
mod system (needs additional work to add compatibility for certain features)
player scripts+animations (some work needs to be done to make it more efficient, for sure.)
started on enemy AI a bit.
some GUIs
some misc. scripts
storyline
a lot of brainstorming
weapon system (still a bit dodgy, i haven't really tested it much at all)

anything you need me to do?

hhhnnnggggg will this ever get done?


The Polar Star.

Props to anyone if they know where this weapon is from.


The Polar Star.

Props to anyone if they know where this weapon is from.
go to hell please




Pulse Rifle Projectile

Vikt Projectile

Edit:

Spur Beam Pistol
« Last Edit: August 27, 2011, 12:43:09 PM by WingZero »


I have a feeling this is dead. :C

Bump!

Sorry, this definitely is not dead, I haven't posted anything in awhile is all!

I've been working on the cutscene scripts as well as inventory and improving the weapon system.

Development is slowed a bit because of school now, and also the graboid mod (which is almost done! :D), but I just want you to know I am still working, I don't want this to die.

Bump!

Sorry, this definitely is not dead, I haven't posted anything in awhile is all!

I've been working on the cutscene scripts as well as inventory and improving the weapon system.

Development is slowed a bit because of school now, and also the graboid mod (which is almost done! :D), but I just want you to know I am still working, I don't want this to die.
yay!

For awhile i thought I would never see this thread again.

As you know, just tell me if you need something.