Poll

Will you come to my birthday party?

nope
79 (83.2%)
maybe
16 (16.8%)
sure
0 (0%)

Total Members Voted: 95

Author Topic: Escape Overlay Released [NARG]  (Read 502043 times)

Nexus the keybind and the check setting in TMBI for Ghost brick mover are broken.
(I will be calling the Ghost Brick Mover GBM for now on)
GBM Enables it self randomly for me ever since I used the keybind and unbinded the keybind, it also can't be turned off when you use the keybind.

Click on the button in the corner of the Brick Selector to make sure your TMBI is up to date.  I have updated TMBI in the past week to fix that and it hasn't been approved yet, so you can't quite rely on RTB to make sure you have the most recent version.

Well the one year anniversary of Buildbot is coming up in a few days, and I have the big event loader update almost ready for you guys.  Unfortunately, I am going to be in Germany for the next three weeks, so Rykuta will be in charge of actually releasing it on the 15th.  Due to the limited time I have, I was not able to finish the complete interface overhaul I promised for BuildBot, but rest assured that this new update complicates nothing and is itself pretty intuitive, and that I want as much time as possible to pump out the best interface imaginable (I may even leave a few hints as to what it might look like in the file).

While normally this sort of thing would go to testers first, there isnt much I can do from their feedback before the one year anniversary from my phone in germany.  So happy testing to you all and sent me truckloads of feedback and bug reports at hoff121324@gmail.com

Thanks for all your support, and see you in three weeks!

Well the one year anniversary of Buildbot is coming up in a few days, and I have the big event loader update almost ready for you guys.  Unfortunately, I am going to be in Germany for the next three weeks, so Rykuta will be in charge of actually releasing it on the 15th.  Due to the limited time I have, I was not able to finish the complete interface overhaul I promised for BuildBot, but rest assured that this new update complicates nothing and is itself pretty intuitive, and that I want as much time as possible to pump out the best interface imaginable (I may even leave a few hints as to what it might look like in the file).

While normally this sort of thing would go to testers first, there isnt much I can do from their feedback before the one year anniversary from my phone in germany.  So happy testing to you all and sent me truckloads of feedback and bug reports at hoff121324@gmail.com

Thanks for all your support, and see you in three weeks!
Have fun Nexus! :D
~Alchemy

Well the one year anniversary of Buildbot is coming up in a few days, and I have the big event loader update almost ready for you guys.  Unfortunately, I am going to be in Germany for the next three weeks, so Rykuta will be in charge of actually releasing it on the 15th.  Due to the limited time I have, I was not able to finish the complete interface overhaul I promised for BuildBot, but rest assured that this new update complicates nothing and is itself pretty intuitive, and that I want as much time as possible to pump out the best interface imaginable (I may even leave a few hints as to what it might look like in the file).

While normally this sort of thing would go to testers first, there isnt much I can do from their feedback before the one year anniversary from my phone in germany.  So happy testing to you all and sent me truckloads of feedback and bug reports at hoff121324@gmail.com

Thanks for all your support, and see you in three weeks!
Bye Nexus!
Thanks for making all these awesome add-ons/mods!

What happened to SkyEye?

oh yes! too many bricks add-on is marvelous.

What happened to SkyEye?
Ephilates threatened Nexus saying that releasing it wouldn't end well for him or the modding community.

So he dropped it.

And then in V20 support for client-sided player finding was dropped; breaking it completely.

Ephilates threatened Nexus saying that releasing it wouldn't end well for him or the modding community.
what did SkyEye exactly do that got ephi so butthurt.

And then in V20 support for client-sided player finding was dropped; breaking it completely.

 :cookieMonster:

what did SkyEye exactly do that got ephi so butthurt.
client sided radar
:cookieMonster:
heheheheheheh

it's so funny when they think they know everything

client sided radar
wow, that sounds cool but could be abusive in many ways like a tdm or some stuff, but if there was a anti-radar server-sided add-on i don't think it would be so bad.

oh yes! too many bricks add-on is marvelous.

Vielen dank, mein freund!

Looks great, I need more testing time tho.

Bye nex! Be back soon, you!

Ephilates threatened Nexus saying that releasing it wouldn't end well for him or the modding community.

So he dropped it.

And then in V20 support for client-sided player finding was dropped; breaking it completely.
Oh no, rest assured, SkyEye is still here, and it works just fine. You just won't be getting your hands on it any time soon. :3

On another note, I have no idea what to post in relations to Buildbot v3, and I'll be on my own little vacation on the 15th it would seem. (Certian nameless individuals request my audience on remote/tropical islands) However, the download will still be available on the 15th, as promised. Just check the topic.

On yet another note. We are (hopefully) also in the process of renovating my old add-on site into the NARG HQ site, on it will hopefully be news about NARG content, special add-on exclusives, and a bunch of other fun stuff... (A donate button too perhaps?). We'll get you a link to at as soon as Nex and I get back from our respective vacations.
« Last Edit: July 08, 2012, 12:39:53 AM by Rykuta »