Hello, everyone reading this topic. I don't usually make suggestions or requests, but I kind of need this request.
I'm sure all of you remember the lastprojectile event where when you shoot a projectile at a brick, the lastprojectile can make it so if the projectile is a...let's say cannon then it blows up the brick, while other projectiles will not blow up sed brick.
Well, I've realized it is broken, and I've been pretty bummed about it. I was wondering if someone could fix up the lastprojectile event in some way? If so, I'd really appreciate that.
TL;DR: I want the lastprojectile event to be fixed.
Thanks.