Author Topic: 3D sound works improperly  (Read 1820 times)

For no particular reason I know of, the 3D sound in Blockland doesn't function as it should. I can't describe exactly what happens, so I made a video demonstrating the problem. This weird behavior occurs whenever I adjust a camera angle, in third or first person, and only in Blockland. You should use headphones to get a proper idea of this behavior (or hold your speakers up to your ears). http://www.youtube.com/watch?v=TeDagX7LMqk


I already did that.


They're already up to date.



Your sound datablock is playing in the direction that the vehicle's spawn brick is pointing in, and it's fixed on the front width of the vehicle when at 0 rotation.
The result is that it sounds like you're driving around a music brick.

The reason the stereo mod is made this way is so that the music isn't too loud when in first person.

It doesn't work properly for the stereo for the reason given above.

Try it with any other sound, be it projectiles, explosions or music blocks, and it will work perfectly.

This occurs outside of vehicles.

UI sounds are also affected.

As a side note, vehicle stereo in first person is ear rape.



Not to be annoying, but I would reeeeally appreciate some help here as this issue renders the game unplayable for me.