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3D sound works improperly
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Topic: 3D sound works improperly (Read 1825 times)
Sefou
July 19, 2011, 11:03:03 PM
For no particular reason I know of, the 3D sound in Blockland doesn't function as it should. I can't describe exactly what happens, so I made a video demonstrating the problem. This weird behavior occurs whenever I adjust a camera angle, in third or first person, and only in Blockland. You should use headphones to get a proper idea of this behavior (or hold your speakers up to your ears).
http://www.youtube.com/watch?v=TeDagX7LMqk
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ScratchTehEPICSpaceDude
July 19, 2011, 11:22:07 PM
Then, reinstall Blockland.
Sefou
July 19, 2011, 11:30:46 PM
I already did that.
otto-san
July 19, 2011, 11:49:29 PM
update sound drivers
Sefou
July 20, 2011, 02:16:14 AM
They're already up to date.
Sefou
July 21, 2011, 05:12:00 PM
Bump
Sefou
July 23, 2011, 03:30:21 AM
More bump
PowerDag
July 23, 2011, 11:34:25 AM
Your sound datablock is playing in the direction that the vehicle's spawn brick is pointing in, and it's fixed on the front width of the vehicle when at 0 rotation.
The result is that it sounds like you're driving around a music brick.
The reason the stereo mod is made this way is so that the music isn't too loud when in first person.
Corbiere
July 23, 2011, 03:20:26 PM
It doesn't work properly for the stereo for the reason given above.
Try it with any other sound, be it projectiles, explosions or music blocks, and it will work perfectly.
Sefou
July 23, 2011, 06:48:43 PM
This occurs outside of vehicles.
Sefou
July 23, 2011, 07:14:53 PM
UI sounds are also affected.
Sefou
July 23, 2011, 07:22:21 PM
As a side note, vehicle stereo in first person is ear rape.
Sefou
July 25, 2011, 09:24:04 PM
Bump :U
Sefou
July 29, 2011, 09:29:53 PM
:/
Sefou
August 04, 2011, 03:44:36 AM
Not to be annoying, but I would reeeeally appreciate some help here as this issue renders the game unplayable for me.
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3D sound works improperly