Poll

Well?

This is the most motherloving epic thing I have seen.
2 (15.4%)
Wow, this rocks, nice!
2 (15.4%)
It's pretty good. I'll come.
1 (7.7%)
Well, it's decent. It's worth a shot.
5 (38.5%)
Meh, it's ok...
1 (7.7%)
I really don't like it, make a v3.
1 (7.7%)
Eww, that's terrible.
1 (7.7%)
I'm gonna be sick...
0 (0%)

Total Members Voted: 13

Author Topic: Zombie Gameshow v2  (Read 2761 times)

Bump. Hoping Legodude77 can host tonight.

Legodude, raise your event Scheduals to 2000. Why? Lets just say v3 is %90 done with a MAJOR revamp.

Legodude, raise your event Scheduals to 2000. Why? Lets just say v3 is %90 done with a MAJOR revamp.
My scheduals are on 9000.

My scheduals are on 9000.
Great. I PM'd you about hosting.

Legodude77 is hosting v3 Beta! Hurry while it's open!

« Last Edit: July 23, 2011, 03:13:33 PM by Blaze0 »



its down... its seriousely down...

Called different time zones.

Seriously, I see this problem all the time. Someone asks for a hoster but doesn't even bother to find out if they're on the same half of the world.

Please post your time zone/state or country (if u in europe) so that potential hosters can figure out whether or not they can host when you're available.

-snip-
Lego is perfectly fine hosting. He hosts about 3 hours straight and I am proud to have him.

I find these annoying and slow. The players in the arena argue a lot about what to buy and the players waiting to be spawned in have to wait ages.

I have my own series using a more loose system. I might post it sometime.


EDIT: I do have to say though that this one seems better built than most.

Conan's builds pwn all

Case closed


I have made one of these a while ago.  Any idea how to do the scoring system, because that will help the build quite a lot (On my server).

Scoring system:

Create named print blocks (ex: score1, score10s, score100s)
Set the events on the zombie spawns to increase the # value on the block by one every time a bot dies.
(onbotdeath>namedbrick>incrementprintcount>#)

you are an idiot.
Ev Dowg is just a fan of mine. Don't take it too seriously.

Scoring system:

Create named print blocks (ex: score1, score10s, score100s)
Set the events on the zombie spawns to increase the # value on the block by one every time a bot dies.
(onbotdeath>namedbrick>incrementprintcount>#)
Sorry but, going on Blockland any time soon ;)

It'd really help if you were to show me the events in person.