Author Topic: Event request (it's complicated, just read this.)  (Read 2037 times)

alot of times when I'm building I wish I could change the way a weapon is sitting when I spawn it. what I want is an event to change this.

for one, it would require a whole new event or whatever, onWeaponSpawn, or it could just go with onActivate or something.
for example:

onWeaponSpawn >> Weapon >> setSpawnStyle (could have a different name) >> LieDown

when this event is activated the weapon will lie down on the ground, like Arcturus' SA-147.

another example:

onWeaponSpawn >> Weapon >> setSpawnStyle >> Rack

when this is activated, the weapon will stand up like Midway Sentinal's weapons in this thread.

there are a couple more ways a weapon can be spawned that people can think of, I'm sure, but I've wanted this for a while, and wether or not it will be made, this is a loving awesome idea in my opinion.

/discuss

Unecessarily complicated. Just adding two boxes for horizontal and vertical rotation would work much better and be compatible with all weapons.

Unecessarily complicated. Just adding two boxes for horizontal and vertical rotation would work much better and be compatible with all weapons.
you mean the boxes below the item select on a brick that let you choose the direction the weapon faces?

if so then that would also be a good idea, but if only Badspot can add that in a Blockland update, then forget no.

why not an event with three rotation values

Your unnecessarily complicated idea made me think too complicated. Let's revamp the Wrench dialog.



Ignore my custom GUI colors. Rotations in degrees allowing much more customizability. Could do the same with emitter direction too.

Make it X, Y, Z rotation, so it can be any way.

And make it idiot proof so that the values can only go up to 359

You do realize giving a user (359x359x359)+ different options in the base menu can be bad, right? Why not only allow predefined increments of 45?

You do realize giving a user (359x359x359)+ different options in the base menu can be bad, right? Why not only allow predefined increments of 45?
Because 3 text boxes are cleaner looking that 3 menus with -90, -45, 0, 45 and 90 options.

Because 3 text boxes are cleaner looking that 3 menus with -90, -45, 0, 45 and 90 options.

N-NE-E-SE-S-SW-W-NW


Demian says it's too complicated, and what Im suggesting is way easier than having to set number values.

look at the the loving OP and look at the event examples I gave. that it very easy.

If you are propping it up against a wall, the angle could be different.

Also, I agree, it should be a slide thingy. With NESW, but should also have the events in the OP as part of the event menu, where you can set the rotation 359 all around.

I haven't seen the "Item" event class in years.


Yes.
I love it.

This would make DM's where you have to find the weapon so much more fun...