Author Topic: Event request (it's complicated, just read this.)  (Read 2027 times)

There is no event your way. And you were suggesting this for all... or so it seemed...

There is no event your way. And you were suggesting this for all... or so it seemed...
I never said there couldn't be an event. rotateItem event with three boxes for XYZ rotations? Can't be that hard to do if we get the GUI to work.


They both do the same thing but are two separate add-ons.

Just pointing out what I meant.

alot of times when I'm building I wish I could change the way a weapon is sitting when I spawn it. what I want is an event to change this.

for one, it would require a whole new event or whatever, onWeaponSpawn, or it could just go with onActivate or something.
for example:

onWeaponSpawn >> Weapon >> setSpawnStyle (could have a different name) >> LieDown

when this event is activated the weapon will lie down on the ground, like Arcturus' SA-147.

another example:

onWeaponSpawn >> Weapon >> setSpawnStyle >> Rack

when this is activated, the weapon will stand up like Midway Sentinal's weapons in this thread.

there are a couple more ways a weapon can be spawned that people can think of, I'm sure, but I've wanted this for a while, and wether or not it will be made, this is a loving awesome idea in my opinion.

/discuss
My friend and I created an add-on like that. You have to make 2 .dts files one with it on the ground like that. its not a script

My friend and I created an add-on like that. You have to make 2 .dts files one with it on the ground like that. its not a script
He's more of asking can it be done with a script. Of course you can do it with two models but that's not the point here.