IESC Commodore
"Aboard the IESC (Intergalactic Enlisted Cargo Ship) Commodore you daily task is usually monotonous. I live with around 70-80 people, working on packing creates which contain the beans, bullets, and bandages of the army fight god-knows where. Aside from the rare hiccups due to various problems in the bureaucracy that runs the damn company, the other aspects of life on the ship aren't so bad. When the supervisor is "sick" you get to dose off on work time, making up for needed sleep you don't get. If you manage to scrounge money from wherever, you can usually bribe the guards to not forget you over. The food ain't too bad, and they have some nice distractions on board.
Now, when I said that we live with around 70-80 people, that ain't including the bums living in the lower deck. Those people are a different story. Most of them slack off, some of them who actually care about themselves do some stuff to make the authorities happy enough to give you better food or a room. Others just sell themselves to the various bastards on this ship. Most of them are dirty, uneducated people. Before you go on and blab about "why don't you act nicer to them?" Because it's true, and you can't ignore the truth. There are about 110 of them in the bottom deck, and they cause a forgetton of problems with the machinery, and stealing stuff from the crates. Why we don't get rid of them, you ask? What are we going to do, throw them into space? If we shoot the bums, we're going to get a bad PR, and we won't cover it up, because we got the damn press here going to the front lines. Anyways, if you're thinking of doing it, instead of staying in that stuffhole they call a re-socialization facility. Do it, it's better than that."
- Zeke Gardner, laborer on the IESC Commodore, to his half-brother, before we lost contact.
It's gone to hell. You've crash landed on some planet god knows where, and half of the people are dead. The landscape is rocks, rocks, some dirt, and water. The air is breathable with some oxygen, but weakly and old people won't do so good with the higher CO2 content in this air than Earth. It's a large valley, with almost no way out. The slopes are too steep, and it extends for miles. It's about 2 miles wide, and has a stream of water flowing through. The sky is red in the morning, and purple at night. People are getting into a basic schedule of sleep on this new planet, but nobody can sleep with the gruesome murders going around.
IESC Commodore is a roleplay, with it's setting being the crash-site of the IESC Commodore and the surrounding area. A murder occurs every night, and everyone is on edge. There is wildlife, plants and such, but it's different than earth. The ground is covered with a reddish-purple moss-like plant, and the wildlife is composed of floating, flesh balloons with no visible face. There are tall plants, with appendages shaped like tubes, and small ones that look like ferns. Other wildlife are seen, but those are the most common. All are edible, but they don't taste very good. Your goal is to restart the ship's reactor, activate the distress beacon, and get out alive.
Map.
RULES.-No godmodding, please.
-You just can't pick up a gun and start randomly firing, most of the security is alive.
-No ultra-prophesy stuff.
-You can't find something that will repair the reactor in an instant, it takes time, and resources.
Character Layout.Name:
Role (Guards: limit 4, Laborer, Bum: limit 2):
Age:
Inventory:
Backstory:
Example Character.Name: Zeke Gardner
Role: Laborer
Age: 29
Inventory: Box cutter, tape, clothes.
Backstory: Born in Chicago, he was arrested for a petty crime. After spending two days in a re-socialization facility, he was given that option to stay, or to do labor on a ship. He decided to go on the ship.