Author Topic: Avalanche Brick Event  (Read 2064 times)

A cool idea just popped into my head.

Somebody should make an event that has fakekillbrick event, except when it falls onto a brick smaller than than the brick itself, it fakekills that brick. Also, if it hits a player, it would kill the player too.
« Last Edit: July 28, 2011, 10:51:32 PM by Funkadelic »

Not possible with Blockland's physics. It's client sided. What one player sees is different to what another sees.

However, if we made an event where that all bricks within a certain range of the brick that started the event received a relay, that could make this work somewhat.

A brick avalanche emitter would work nicely.

But emitter's don't collide with the terrain, right?

But emitter's don't collide with the terrain, right?

I really don't think it matters anyways.

Maybe he means an event, like onfakebrickhit or something like that. Other than that, you could just make a bunch of fakekilled bricks fall..

Maybe he means an event, like onfakebrickhit or something like that. Other than that, you could just make a bunch of fakekilled bricks fall..
Impossibru.
I suggested something that could work to make an avalanche of bricks.
However, if we made an event where that all bricks within a certain range of the brick that started the event received a relay, that could make this work somewhat.

Maybe he means an event, like onfakebrickhit or something like that. Other than that, you could just make a bunch of fakekilled bricks fall..

Exactly.

Exactly.
which won't happen without redoing brick physics


However, if we made an event where that all bricks within a certain range of the brick that started the event received a relay, that could make this work somewhat.
I may make something like this in the future.

Easy solution: use default fake kill bricks with some sort of invisible bouncy projectile that damages players.


Our solution:
I may make something like this in the future.