Triggers don't detect projectiles, so yeah, this wont happen.
onprojectilehit does, doesn't it?
ah. this is what i was worried about. :Ithat's a darn shame.
OnProjectileEnterZone>>>Projectile>>>Delete/ExplodeInstant blast shield for space TDMs.But still impossible.
raycasting no collision wall or static shape
Not as fun and still makes people suspect you.