Sorry, I meant moderating, as in is there a way for me to be admin on there if you finish
Believe it or not, a lot of potential game mechanics that I hope to use come from the games Blockland and Wurm Online.
An admining system like Blockland will eventually be inplace, and somewhere down the line you (anyone) could get it, assuming development goes well.
Wow, this is really looking good. I'm also getting more questions.
Thanks.
1. If we're all on one server, wouldn't people be able to destroy other people's property?
There are two ways I might go about this.
First is you own what you build and no one can modify it, kinda like blockland. (might even be a trust system)
Second is that everyone is at potential war with each other (feel free to make teams) but destroying stuff is a time consuimg task that people will want to make sure is worth the time before they undertake. (and you can make stuff harder to destroy by improving it)
2. Is it possible for all the trees, or any other resource, to be completely depleted if we use it all up and don't plant any more?
First of all you can harvest seeds and plant them, that is a very simple thing to implement.
Second, trees might regrow on their own, but I'm not quite sure how this would work.
3. Will there be prefab buildings, like starting houses?
As you've seen, there are already houses in the world.
As for player built houses, when they come around, they will be built wall by wall, exactly as the player wants.
4. Will there be a trading system?
Yup.
I know you're still in early developement, so I don't expect all these to be answered.
No problem, granted most of this is stuff that WILL BE made rather than what IS ALREADY made.