Author Topic: melee combat  (Read 2842 times)

I'm mot talking about using a spear or a sword, I'm talking about kicking and punching. what about if you can push one key to punch, and another key to kick? then we can have fights! and you don't have to start a mini game for it to work. and you can use the kicking feature for playing soccer. all you need is a smaller soccer ball instead of that big ball, and you have your self fights and soccer games! good idea?

I already tried to make a punch weapon, but it got messed up. XD

well, it won't be in a form of a weapon. you just add the mod, and then program some keys for punch and kick.

Ha I like this idea  :cookieMonster:

Make a "weapon" that is really just a blank thing that brings your arm up, then add a hing to rotate your hand in the onFire and has a small projectile, then make a function to mount the weapon to you and fire.

Get to work alo, jk lol

no. the punch will be like your character will pull his hand back and swing it at the enemy. and the kick is basically going to be where your character raises his foot up real quick and brings it back down. i do not want it to be like a weapon where you got to go to a weapon spawn, collect the thing, then when you use it, you raise up your hand, and bring it back down.

fishpen0

  • Guest
If you wanted it to not be a weapon, then you would need to completely redo the way that the player works.  And if this is what you want, then badspot would have to do it.  I doubt he will...

hmm. OK. :panda: well, actually, if he doesn't, that's OK. I'm OK with using  ranged weapons and melee weapons.
« Last Edit: May 20, 2007, 05:33:32 PM by Justin1221 »

Simple enough to make a punch, but a kick isn't possible without adding new animations to the player I think...also you cant really do the key thing without adding stuff to a client-side file and adding a few servercmds.

ok. just punching then. I'm ok with that.