1. [ ] OnActivate>Player>SpawnItem> [X] [Y] [Z] [Gun]
There's already a default event for this.I may be mistaken.
1: You mean throwItem or tossItem.2: The numbers should be XYZ since "forward" is relative.
What use would this have?
1. [ ] OnBotDeath>Bot>SpawnItem> [X] [Y] [Z] [Sword]
Code: [Select]1. [ ] OnBotDeath>Bot>SpawnItem> [X] [Y] [Z] [Sword]
Couldn't you just have it add an item to the player?
but it should also have the option of spawning a "random" item in your list of items.