Author Topic: GRAVITY TOGGLER!!!  (Read 632 times)

I think it would be epic to be able to toggle gravity, but you'd need to be able to bounce. There also needs to be an item like gravity bootes to be able to walk on land still.

As far as I know blockheads are canot be twisted. The only expection for this is tumbling I think.

Download zone events and make a large zone with 0 gravity. Though I can safely assume it's not what you want so I suggest 0.1 gravity or smaller.

I think zone events like demian said.

It's impossible to adjust player orientation.

The torque engine cannot handle total vertical rotation or so I hear.

It's impossible to adjust player orientation.
As far as I know blockheads are canot be twisted. The only expection for this is tumbling I think.
The torque engine cannot handle total vertical rotation or so I hear.
If you'll notice, he isn't even talking about the gravity playertype. Or anything about rotation. Just gravity.
But I'm pretty sure this is entirely possible with zone events. Then on any bricks add the event,
Code: [Select]
onplayertouch>>player>addvelocioty []So the players will "bounce"
As for "gravity boots", you can use variable events and bot events. If the player has the variable-boots (as in he's "wearing" the boots) the grvity will be normal, and his feet a different color (bot events)

I was making something like this, but they are more of spring boots that increase jumping.