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Author Topic: Another another weapon pack.  (Read 41608 times)

small misconceptions
-Python holds 6 rounds
-Skorpion holds 20 rounds
-Makarov holds 12 to 8 rounds (two versions of each pistol, PM and PMM)
-AK74 holds 30 rounds, and the same can be said if it's an AK-74u.
-M16 holds 25 rounds by the way the magazine looks
-m60 can be belt fed, have a 100 or a 200 round magazine.
More info on the guns you are using in this pack can be looked up on Modern Firearms.


And FAL is fully automatic.

small misconceptions
-Python holds 6 rounds
-Skorpion holds 20 rounds
-Makarov holds 12 to 8 rounds (two versions of each pistol, PM and PMM)
-AK74 holds 30 rounds, and the same can be said if it's an AK-74u.
-M16 holds 25 rounds by the way the magazine looks
-m60 can be belt fed, have a 100 or a 200 round magazine.
More info on the guns you are using in this pack can be looked up on Modern Firearms.


And FAL is fully automatic.

FAL is semi in Black Ops? (i know ive played it a little too much)

FAL is semi in Black Ops? (i know ive played it a little too much)
No, it's actually Fully automatic.
That's why I am considering messaging IW about the weapon stuff.

No, it's actually Fully automatic.
That's why I am considering messaging IW about the weapon stuff.
It's fully automatic.

But it DOES have a semi auto feature, doesn't it?

I've seen the FAL be Semi-auto, Burst, and Automatic.

No, it's actually Fully automatic.
That's why I am considering messaging IW about the weapon stuff.

Isnt it because of the caliber, where semi is more effective? Cuz fully automatic seems kinda uncontrolable?


No, it's actually Fully automatic.
That's why I am considering messaging IW about the weapon stuff.
It's part of the gameplay. Besides, almost every gun is used in the semi-auto mode.

New models look MUCH better. Great job Dren.

New models look MUCH better. Great job Dren.
You know I'm not the only modeler, right?
Other than that, thanks!

Also, that light grey color on some of the guns kinda ruins it.
Might want to make it darker.

small misconceptions
-Python holds 6 rounds
-Skorpion holds 20 rounds
-Makarov holds 12 to 8 rounds (two versions of each pistol, PM and PMM)
-AK74 holds 30 rounds, and the same can be said if it's an AK-74u.
-M16 holds 25 rounds by the way the magazine looks
-m60 can be belt fed, have a 100 or a 200 round magazine.
More info on the guns you are using in this pack can be looked up on Modern Firearms.


And FAL is fully automatic.
Yeah, I'm fixing this stuff.
Probably gonna make a easier system of gun data storage.
One that I can easilly change in game.

Ok, I will name all the flaws I found in this project. I do know its still a work in progress, but I'm putting these here anyways.

1. I know your not a modeler, but I still have to say all pistols but the python and the AK-47, Skorpion, and MP5 look bad.
2. The ballistiic knives are broken in-game (not sure if they are finished).
3. Tactial insertion is ridiculous. You can use it once, spawn with it again, use it again, die, repeat.
4. The realoading is way too fast on all the guns.
5. The explosions should be easier to tell how wide the radius is.
6. The camera and controller still look bad.
7. The scope on the Dragunov looks really bad and it shoots too fast.
8. Animations should be added in my opinion.
9. Most of the guns clips are too big, and even if they are that big, why do they do so much damage?
10. The knockback on the guns is ridiculous, flying through the air after getting shot with a 9mm round is stupid.

And thats all I found. besides the build being stuff on the server lol

Ok, I will name all the flaws I found in this project. I do know its still a work in progress, but I'm putting these here anyways.

1. I know your not a modeler, but I still have to say all pistols but the python and the AK-47, Skorpion, and MP5 look bad.
2. The ballistiic knives are broken in-game (not sure if they are finished). No, they work, it's just no one can figure out that they need to loving prime them first.
3. Tactial insertion is ridiculous. You can use it once, spawn with it again, use it again, die, repeat. Eh, maybe, but it's not like it's bad. People came to fight, it gets people back to the front instantly to fight and be fought against.
4. The realoading is way too fast on all the guns.  This will be fixed when animations come, see 8
5. The explosions should be easier to tell how wide the radius is. Sure, sure.
6. The camera and controller still look bad. Controller was supposed to get a new model, thekhoz made one, I'll ask him for it. The camera itself is fine.
7. The scope on the Dragunov looks really bad and it shoots too fast. There's no reason for it to take a long time inbetween shots, and a crosshair set should be added to the scope soon.
8. Animations should be added in my opinion.  They're coming.
9. Most of the guns clips are too big, and even if they are that big, why do they do so much damage? No, they're not. I took gun information off various websites.
10. The knockback on the guns is ridiculous, flying through the air after getting shot with a 9mm round is stupid.Yeah, that is also going to be fixed.

And thats all I found. besides the build being stuff on the server lol

Make a python with both acog scope and supressor.

Best weapon in CoD if you ask me.