Author Topic: Farm Animal Bots  (Read 9438 times)

maybe i'll make a Pet's Pack
Do you have ANYTHING better to do with your life?

Do you have ANYTHING better to do with your life?
Do YOU?

My sources say no.

Love the idea, love the progess, and

Do you have ANYTHING better to do with your life?

forget yooou.


You probably could use the player types and event as a bot

Do YOU?

My sources say no.
Of course I don't.  I was just wondering if you did.
forget yooou.
That isn't nice.  >:O


/Support

I think having baby animals would be good to. They could grow and get bigger.


      Would you like to Support this idea? :/

Meh.  That would be cool to mod, but you could easily do the exact same thing with the default singular bot event.

/Support

I think having baby animals would be good to. They could grow and get bigger.


      Would you like to Support this idea? :/

You can just use playerscale events.

You can just use playerscale events.
Yeah, I COULD. But this would be better, they grow over time so you dont have to spawn new ones or make another spawn

Yeah, I COULD. But this would be better, they grow over time so you dont have to spawn new ones or make another spawn

http://youtu.be/k4O6B0w4TWI

All done with events.

The only non-default event i used was bot events to change its color and make them walk.


http://youtu.be/k4O6B0w4TWI

All done with events.

The only non-default event i used was bot events to change its color and make them walk.
i'd prefer if they didn't have default sounds, and that it is more of like if the player wants sounds, then

onbotattacked (or whatever) - bot/client - playsound - chickensound

i'd prefer if they didn't have default sounds, and that it is more of like if the player wants sounds, then

onbotattacked (or whatever) - bot/client - playsound - chickensound

Yeah im thinking about removing sounds anyways, because i dont want to find/edit all the sounds for all the animals. Just way too many sounds to do. Down the road somebody else can just release a sound pack to be used.