Author Topic: 1.03 is out  (Read 10388 times)


I saw a typo on the brick menu tutorial, it says, "Use bricks in next toom."

What the hell does the tutorial button do? It just makes mine crash after a while  :cookieMonster:

Yey! now i have to get out of bed  :panda:
« Last Edit: June 02, 2007, 06:33:53 AM by MrPickel »

What the hell does the tutorial button do? It just makes mine crash after a while  :cookieMonster:
It loads up a map that you learn things on :cookie:


It has different levels,
Look & Move
Jump
Duck
Brick
Build
Break
Jet
Light
Then you escape the building into an picturesque environment oh so similar to Green Hills
« Last Edit: June 02, 2007, 06:48:13 AM by Spation »

Oh it works now  :cookieMonster:

edit: very buggy though, on the 'look' tutorial, it freezes the w,s,a,d keys so you can't actually move
« Last Edit: June 02, 2007, 06:52:40 AM by Game master pro »

One problem is that the server list is a little bit of an eyesore. It took me a while to figure out what's what.

Omg! Im so opening up blockland right now!
The white loading thing for maps you dont have has been changed to unkown map.

Badspot hasnt updated main page.
« Last Edit: June 02, 2007, 07:00:40 AM by MrPickel »

OMG
it broke my game
I have to reinstall now
gay patch >_<

just says this now...

Try running update.exe in Blockland/patches?
Something may have gone wrong when it was updating.

Somone post a changelog!

Version 1.03 is out.

There are numerous fixes as well as a basic tutorial level.

List of Changes:

    * Standing on terrain no longer counts as a mid-air
    * Free cam can now look straight up and down
    * Added /clearVehicles admin command
    * Undo stack size increased to 512
    * Static shapes now block player names
    * Server browser is now color coded
    * Fixed console spam from volume sliders
    * Invert mouse while in vehicles option
    * Fixed horses occasionally taking off on their own accord
    * Fixed Jittery players caused by uncleared interpolation values
    * Fixed songfiles with non-alphanumeric characters breaking the music list
    * Fixed "bricks in the wrong place" error caused by scoping error
    * You can no longer recieve minigame invites while in a minigame
    * Fixed vehicles getting stuck on dead people
    * Fixed getting stuck while un-crouching.
    * Fixed pinetree hiding surfaces that it shouldn't
    * Fixed dropped items being detected as "not in minigame"
    * Fixed client timescale not setting properly when you join a server that is running at a modified timescale
    * Fixed permanent bans not saving
    * You can no longer paint burning vehicles
    * Vehicle explosions now burn dead people
    * Player's vehicles are now reset when they leave the server
    * Fixed GuiMLTextCtrl::ForceReflow console spam when using mission editor
    * Chat ban messages now include reason
    * Fixed not posting to the master server enough when running at low timescale
    * Fixed exploded bricks having collision in some cases
    * Fixed dead bricks not showing glow effect
    * Fixed Item respawn time not saving
    * Removed white borders around gui buttons
    * Fixed stack overflow error when destroying huge towers
    * You can no block people by planting a brick rapidly when you are not trusted
    * Public domain bricks are now disabled by default
    * Loading screen now displays "unknown map" screen if there is no suitable mission preview
    * Higher resolution snowflake texture
    * "Too Far" planting limitation now checks against brick edge instead of center
    * Improved randomness of default spawnpoint selection
    * Added meme faces
    * Fixed items not saving
    * Fixed avatar favorites getting mixed up when you add or remove face/chest textures
    * When a player is using a face/chest texture that you don't have, you will now see the default textures instead of the first texture alphabetically
    * Fixed crash involving TCPObject
    * Fixed negative brick count errors
    * Better handling of mmeshobjects.size() != numMeshColors error
    * Fixed jeep not running you over when you jump
    * Better finding of muzzle node if client and server weapon models do not match
    * 8 digit color codes are now removed from chat
    * Dropped items now fade out to the correct color instead of white
    * Models with opaque textures and color shift are now shaded properly
    * Fixed invisible player exploit
    * Clients will no longer send null chat messages to server


Changes that affect add-ons:

    * Fixed "removeWetEdges" causing waterblocks to disappear
    * Precipitation textures are now divided into 4 pieces instead of 16
    * SetNodeColor "ALL" now works in guiObjectView
    * You can now change surface tesselation on waterblocks that do not use depth mask
    * Trigger collision is now based on player's collision box rather than bounding box
    * Image stateEmitterNode's other than muzzlenode now work


The auto-updater should work for most people but if you have a dedicated server or can't auto-update for some reason, there is a manual patch available:
1.02 to 1.03

* Free cam can now look straight up and down
* Static shapes now block player names

:D.

"You can no block people by planting a brick rapidly when you are not trusted" lol typo

i found glitches
*On tutorial level the light doesnt shine on the interiors
*On start server screen the bar with add-ons music and advanced options it is black

That kinda sucks..
I was really hoping for more addons or maps made by Badspot.  :panda: