It's been months, maybe even a year since I've last played Blockland, but I check the forums for new add ons every day and have yet to see anything close to a "bounty" DM mode. What I'm requesting is that someone make a deathmatch mode where each player is sent to kill another player before another player does. Basically what Bounty Mode would be is every client on the server will be given a random name of another client on the same server. And the players have to hunt down and kill whoever they are after before they die naturally or is killed by another hunter. The thing is to keep it exciting some players may have more than one person after them but preferablly less than 4. If you manage to kill your prey you will be awarded with points, the amount should be modifiable in the minigame GUI. When your killed by another player you will lose points, this should also be modifiable. If this is made it would be nice if the name of your prey would show up on the top of the screen and it randomly selects a different player if they die/are killed. And it would be cool if the gamemode included an item that would give 80% cloak to the player who picks it up, like a power up. Maybe one that provides a speed boost or health buff(I pray I'm using that correctly)? This would be a very interesting minigame mode for large city maps or dark underground style arenas with lots of places to hide.
TL/DR
A game mode that sends 1-3 players to kill another player, but other players may be trying to kill them. You get points for killing your prey you lose them for being killed. There should be some kind of gui or something that displays the preys name on the top of your screen. The game mode should include "power up" items like cloak, speed, and health boosts.
P.S. I know this has been suggested before because I've suggested it before and it has got a lot of replys. But I don't want to bump a thread that probably hasen't been used for many months.