Poll

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84 (71.2%)
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34 (28.8%)

Total Members Voted: 116

Author Topic: Slayer  (Read 240574 times)

Umm, is 64 onteamtouch events and onteamactivate events really needed?
Go into the Advanced tab and find the option called [Teams | Max Team Events]. Decrease that number, you probably increased it on accident.

I would also like to see the RTB version get updated.
And I really want that map cycle thing right now.
Working on it.

Using the assist kills script by space guy makes death messages show up even when disabled.
I'm looking into it. Space Guy's Support_SpecialKills might not be the best kill message script to use.

Really looking forward to these next updates.


Greek got some ideas for you-
-If you've forgotten, then how about those sub-teams in TDM, kind of like squads in BF3 that anyone can be assigned too.
-In a free for all Fortwars, how about about the ability to establish a team or claim the leadership to a team through events or an item.
-Classes for Teams, or sub-classes, kinda like TF2.

Wait, there's a fix for ZAPT?

Wait, there's a fix for ZAPT?
ZAPT actually does work with Slayer. You just have to change all the settings manually via console.

Go into the Advanced tab and find the option called [Teams | Max Team Events]. Decrease that number, you probably increased it on accident.
Working on it.
I'm looking into it. Space Guy's Support_SpecialKills might not be the best kill message script to use.
I never remember increasing anything like that but I'll check it.

How's the progress on map cycling going?

How's the progress on map cycling going?

Progress is slow. I just got a new job and I'm trying to balance that with friends and stuff so I haven't done much scripting lately.

Any updates on the zombie mod?

So about those spawns.
Another topic concerning the spawns not working.

Any updates on the zombie mod?
No, I've been working on something else.
and in that note I should make a dev topic for what I'm working on soon

not sure if you could, but i think theres a few small things you could try:

*a vote system

basically, you can vote between maps, what game-mode you'll play next, and what ever else you can think up of
it asks you like this:
vote for the next game mode plz:
1.zombehs
2.raepists
3.kitten-slayer

you can choose one by pressing(or if that's to hard, by typing /[the number])
you can also set one for what map you want next, what items you want, and change your player type

*switch game-mode
can be random, or if a vote system is involved, players can vote for the next "game" to occur, like a zapt, or a tdm
it cleats any bricks, and loads the game-mode and a build that was set with it to be used for it, but remember, YOU HAVE TO MAKE A BUILD TO GO WITH IT, it also uses preferences you set for each game mode previously

So about those spawns.
Another topic concerning the spawns not working.
Spawns work, the guy was just being dumb.

Good ideas.

No, I've been working on something else.
and in that note I should make a dev topic for what I'm working on soon
I'll look for your topic

Does anyone have any ideas for Slayer mods?

Already made:
 - TF2 Capture Points
 - Team Life Tickets
 - Team Checkpoint Bricks

Does anyone have any ideas for Slayer mods?

Already made:
 - TF2 Capture Points
 - Team Life Tickets
 - Team Checkpoint Bricks

Escort, or something. You have to get the "President"  to the safe area. Say there are 10 players on the server, on the president's team there should be 3 body guards and the President himself. On the other team, there should be 6 players, the players on this team should have weaker weapons, etc etc you get what I am saying..

PS

Replace President with whatever you want.

would be nice if it used a team leader feature