Poll

Best Elder Scrolls game?

Arena
6 (1.9%)
Daggerfall
9 (2.9%)
Morrowind
37 (12%)
Oblivion
69 (22.3%)
Skyrim
188 (60.8%)

Total Members Voted: 309

Author Topic: The Elder Scrolls Megathread  (Read 609302 times)

the magic questline was too frickin short
I absolutely hated the mage questline in Skyrim. It was dull, boring, short, and you only really had to use magic one or two times.

I kind of feel the same about the thieves guild in Skyrim. Hardly anything you did was related to thievery.

I absolutely hated the mage questline in Skyrim. It was dull, boring, short, and you only really had to use magic one or two times.

I kind of feel the same about the thieves guild in Skyrim. Hardly anything you did was related to thievery.
mage, thieve, and brotherhood questlines were just "o man this person betrayed us so we have to go to ____ to  get the ____ to defeat them!"


I got Skyrim for the PC and loaded stuffton of mods and stuff on it, ranging from 4k textures to UNP's and ENB's. Already beat it on Xbox so this is more of a fun run (I cheeted a rittle bit).

I absolutely hated the mage questline in Skyrim. It was dull, boring, short, and you only really had to use magic one or two times.
I kind of feel the same about the thieves guild in Skyrim. Hardly anything you did was related to thievery.
yeah I agree. it was bad, simple as that. but at least it was longer than oblivion's

infinite inventory/weight carry is not cheating god damn it. i dont care what anyone says.


infinite inventory/weight carry is not cheating god damn it. i dont care what anyone says.
How is it not a cheat?

How is it not a cheat?

the only advantage there is (other then more convenience) is you can carry more loot out of a dungeon.
but nothing is stopping you from going back and forth to get it all anyways.

the fact that there is a carry limit is just a stuffty game mechanic to be tedious.
it exists because of the consoles. because even on a mid level pc, opening the inventory will lag if you have stuffloads of stuff.
a playstation or xbox can do even less.
« Last Edit: January 02, 2014, 03:34:14 AM by Bisjac »

no, it exists for immersion

speaking of inventory lag, i recently put enough stuff in my breezehome chest to make it lag whenever i open it or put/remove items.

i should start selling stuff, i'm such a god damn hoarder on any rpg.

no, it exists for immersion
yeah that's what they say. but its ridiculous when compared to other more sensible gameplay mechanics that are very unrealistic.

its just a gimmick fix for stuff porting.
they don't intend on forcing you to role play on a single player game as a guy who juggles dungeon loot that he just as well could come back for. that's just silly.

no... it's been a feature since Arena

then have fun with your pointless inventory limits. write them a letter about how you remained loyal to the vanilla game while I fix the broken game with a mod that offers no unfair advantages.

I'm not even saying stuff about being loyal to the vanilla game. I'm telling you that you're wrong about why it's there. that's literally all I'm saying. I don't like it either. it's useless to me because it won't break my immersion at all, but it's still there for immersion