Firefight for SlayerWe all remember Zor's old firefight mod, with the hose and the wand. It was one of the most popular gamemodes a while back. But then it was lost when the addon packaging system changed. It was never ported over properly, and it's v9 version broke kill messages, caused console spam and crashed the game. This was the version I first saw.
I thought, why not clean up this mod? Why not turn it into somthing more balanced and fun?
So I turned it into a gamemode for Slayer and TDM.
Features:
- Limited Matches! You start with 0 and you can pick them up via the "FF_AddMatches" event. (And also "FF_setMatches")
- Fire Hose that needs to be plugged in with the "FF_setHosePluggedIn" event. This event is a bool and allows a lot of creativity.
- A bucket that works through melee
- A water system for fire
- More realistic real-time fire
- Fire spreads more than once
- Fire spreads to new bricks
- Fire can only break bricks at the top of a stack
- Bricks touching the bottom of the map can't catch fire
- Bricks sprayed with the pearl FX can't catch fire
- Fire doesn't scorch bricks - No special colorset required.
- Auto minigame reset and global fire put out when too many bricks have been destroyed by fire.
- Lots of settings: Fire spread and killtime is fully adjustable, among other things
- Not a stuffty remake of zor's
Planned features:
- Auto save reloading on round end
- Fixed having to press ctrl-k to spawn properly in the minigame
- More advanced tools
- Bonus fire-related admin equipment
- Ultimately a seperate version for Space Guy's TDM
- Models for items
Tell me what you think, and your ideas for this mod. The test server will be up every day at some point between 7:00 AM and 7:00 PM UK time.
Vid:
http://www.youtube.com/embed/gECADoVyv1MPeople who are helping to develop this mod:
Me(Scripter)
Mech Nexus(Beta Tester, Build Maker)
Unlimited(Beta Tester, Idea Person)
cciamlazy(Modeller)