Author Topic: Fire Fight for Slayer  (Read 3263 times)

Make Reach wepons? :3

No but seriously, could you tell me abit deeper what its all about!
Read the thread, buttmunch.

Flamethrowers and molotovs plz
maybe a firetruck too

Maybe you can add a pref for how many bricks can be extinguished at once.

Make Reach wepons? :3

No but seriously, could you tell me abit deeper what its all about!
I explained everything in the first post.

Read the thread, buttmunch.

Flamethrowers and molotovs plz
maybe a firetruck too
Molotov and FirebombL essentially have the same effect, but I will add a flamethrower. Also, a firetruck or water heli is essentially just a quick modification to one of the turrets. If anyone can make a vehicle for me, PM.

Maybe you can add a pref for how many bricks can be extinguished at once.
How would that work?

Also, an update. Fire Hose now extinguishes all the bricks around the one it's aimed at. Bucket still works the same.
« Last Edit: September 29, 2011, 02:16:34 AM by chrisbot6 »

The bucket should be basically the spear, but made of water and has a tiny range.

can you make it for the TDM mod too? i dont like slayer so much...

Make Reach wepons? :3

No but seriously, could you tell me abit deeper what its all about!
i thought this was going to be a players vs bots gamemode
with wave survival and such

but seems cool
Looks like some people needs to stop thinking bout Halo..... Sorry for double post....

I like this idea, I just have two suggestions.

- More realistic real-time fire
   - Fire spreads more than once
   - Fire spreads to new bricks
   - Fire can only break bricks at the top of a stack   
   - Bricks touching the bottom of the map can't catch fire
   - Bricks sprayed with the pearl FX can't catch fire
   - Fire doesn't scorch bricks - No special colorset required.

Bold #1: If you are really trying to simulate a building fire, this should be taken out. The top of any structure will understandably burn faster then any other section of the structure but that doesn't mean it will break first. For example, if a house is on fire and the fire spreads to a wall, the middle section of the wall may collapse before the top. The way fire breaks things is completely random and in my opinion it should be kept that way.

Bold #2: If you are talking about how in the old mod the bricks would turn black before breaking, I feel that feature should be kept in as it increases the realism of a structure fire.

I like this idea, I just have two suggestions.

Bold #1: If you are really trying to simulate a building fire, this should be taken out. The top of any structure will understandably burn faster then any other section of the structure but that doesn't mean it will break first. For example, if a house is on fire and the fire spreads to a wall, the middle section of the wall may collapse before the top. The way fire breaks things is completely random and in my opinion it should be kept that way. I'm trying to get realistic fire to preform well as well as look good.

Bold #2: If you are talking about how in the old mod the bricks would turn black before breaking, I feel that feature should be kept in as it increases the realism of a structure fire.Scorching requires the defualt colorset. I don't want people hosting this to have to run the default colorset and risk having discolored builds for scorching.

If chris can pull it off, there will be a can of PEPSi in the mod.
*hint hint*
It's still a big if though

i dont like slayer so much...
Why? Any ways I can improve it?

sounds cool. watching the vid now! :D

Need some models for it? PM me if so.

OHHHH THAT'S WHAT FIREFIGHT IS.

I thought it was something like Horde in Gears of War or Firefight in ODST, but nobody ever said straight up what it was

ok yeah I wanna play this. I think I played this when I was younger but forget me if I know

OHHHH THAT'S WHAT FIREFIGHT IS.

I thought it was something like Horde in Gears of War or Firefight in ODST, but nobody ever said straight up what it was

ok yeah I wanna play this. I think I played this when I was younger but forget me if I know
Firefight is a gamemode that allows you to set bricks on fire. Fire will spread and destroy structures.

Chris has told me that there's a lighter now. It's basically a bottomless match.
It should take longer for the fire to build up when using it.
E.G light brick, wait a bit, then it ignites